| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Rename battle files and split move effects Part 1 | xCrystal | 2015-04-01 | 1 | -0/+64 |
| | | | | | 1.asm, 4.asm, and 4_2.asm | ||||
| * | commented trade amim functions | YamaArashi | 2015-03-14 | 1 | -2/+2 |
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| * | relabel and add comment | YamaArashi | 2015-03-13 | 2 | -2/+2 |
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| * | commented mon_party_sprites.asm | YamaArashi | 2015-03-13 | 2 | -8/+8 |
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| * | Remove hard-coded wPokedexOwned/wPokedexSeen array size | U-Daniel-PC\Daniel | 2015-02-20 | 1 | -1/+1 |
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| * | named misc functions | YamaArashi | 2015-02-08 | 2 | -3/+3 |
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| * | move-related things | YamaArashi | 2015-02-08 | 1 | -5/+5 |
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| * | fixed hp bar wram label and misc | YamaArashi | 2015-02-07 | 4 | -88/+88 |
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| * | Named wram symbols | YamaArashi | 2015-02-07 | 5 | -32/+32 |
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| * | commented battle stuff | YamaArashi | 2015-02-07 | 2 | -5/+5 |
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| * | commented menu stuff | YamaArashi | 2015-02-07 | 3 | -53/+53 |
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| * | serial/trade/misc | YamaArashi | 2015-02-07 | 6 | -91/+95 |
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| * | Clean up prizes data. | Marcus Huderle | 2015-01-24 | 1 | -1/+1 |
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| * | Kill version.asm. | IIMarckus | 2014-10-17 | 2 | -2/+2 |
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| * | Add a lot of Yellow text changes. | IIMarckus | 2014-10-10 | 2 | -0/+6 |
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| * | Accidentally committed .orig files from merge dff0cdeb. | yenatch | 2014-09-23 | 1 | -647/+0 |
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| * | Merge remote-tracking branch 'YamaArashi/master' | yenatch | 2014-09-20 | 13 | -77/+725 |
| |\ | | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm | ||||
| | * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 5 | -16/+16 |
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| | * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 8 | -30/+31 |
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| | * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 | 4 | -14/+14 |
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| | * | Labelled many functions/variables | YamaArashi | 2014-08-08 | 4 | -19/+19 |
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| * | | Use hram constants for remaining joypad variables. | yenatch | 2014-08-30 | 2 | -5/+5 |
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| * | | Use PARTY_LENGTH and related constants in menu and hud code. | yenatch | 2014-08-22 | 1 | -42/+32 |
| |/ | | | | | This should allow reducing PARTY_LENGTH to work as intended. Increasing it also works provided space is provided in wram, but breaks pc/saving. | ||||
| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 12 | -314/+157 |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | ||||
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 10 | -42/+21 |
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| * | Use macros to define predefs. | yenatch | 2014-06-16 | 1 | -1/+1 |
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| * | Rename predef functions so they aren't excessive in length. | yenatch | 2014-06-16 | 3 | -3/+3 |
| | | | | | | This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | ||||
| * | Remove generated "indirect jump" comments. | yenatch | 2014-06-16 | 2 | -3/+3 |
| | | | | | The destination is obvious when using the predef macro. | ||||
| * | Hall of Fame sram labels and related constants. | yenatch | 2014-06-14 | 1 | -16/+16 |
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| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 8 | -43/+43 |
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| * | Use MAX_LEVEL instead of 100/$64 | U-Fish-PC\Daniel | 2014-06-10 | 1 | -2/+2 |
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| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 5 | -16/+16 |
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| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 15 | -640/+640 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||||
| * | Label BCD math predefs. | yenatch | 2014-05-25 | 1 | -2/+2 |
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| * | Rename GetJoypadState -> Joypad. | yenatch | 2014-05-25 | 4 | -5/+5 |
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| * | Rename joypad registers. | yenatch | 2014-05-25 | 4 | -9/+9 |
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| * | Comment some more bank 0 functions. | yenatch | 2014-05-23 | 2 | -3/+3 |
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| * | Comment some bank 0 functions, and add wram labels for Predef. | yenatch | 2014-05-23 | 1 | -1/+1 |
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| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 15 | -0/+5398 |
