| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2025-11-18 | Use more hardware and graphics constants (#532) | Narishma-gb | 1 | -3/+4 | |
| - Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc. - `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS` and `TILE_1BPP_SIZE` are used in some places. - Highlight an oversight in `OakSpeech` where several direct MBC bank switches are requested. - Remove redundant comments in home/overworld.asm. - Add unreferenced `FillBgMap` function to avoid a byte of dead code. - Some constants added in wram.asm. - Correctly separate the commented code in `SaveMainData`. | |||||
| 2025-09-03 | Label and constant cleanup (#528) | Narishma-gb | 1 | -1/+1 | |
| * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit | |||||
| 2024-09-23 | Identify more flag bits (#464) | Sylvie | 1 | -2/+2 | |
| 2024-09-18 | Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462) | Sylvie | 1 | -1/+1 | |
| Also identify `wPPUpCountAndMaxPP` | |||||
| 2024-07-16 | Identify various flag labels and bit constants (#454) | Sylvie | 1 | -3/+3 | |
| 2020-11-04 | Sync with pokered | dannye | 1 | -14/+15 | |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 1 | -78/+0 | |
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 1 | -1/+1 | |
| Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||||
| 2020-05-20 | Sync with pokered | dannye | 1 | -0/+75 | |
| 2017-12-30 | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | 1 | -40/+40 | |
| in instructions like add a, x | |||||
| 2016-09-17 | split bank 1 into files | YamaArashi | 1 | -0/+78 | |
