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* Use {interpolation} to generate sequences of RAM labelsRangi2021-04-271-1/+1
| | | | Fixes #319
* Identify hUILayoutFlagsRangi2021-02-131-4/+4
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* Update related tile animation constantsSatoMew2020-11-291-2/+2
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* Label and document hFFD7 more accuratelySatoMew2020-11-291-2/+2
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* Fix file modesdannye2020-11-141-0/+0
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* Sync coordinate macros with pokecrystalRangi2020-07-071-10/+10
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* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-1/+1
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* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-4/+4
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* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-12/+12
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* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi2020-07-041-2/+2
| | | | by rgbds 0.4.0)
* Replace raw hex values with HRAM constantsRangi2020-07-031-4/+4
| | | | To do: turn constants into labels and use ldh
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-6/+6
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* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-021-0/+708