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2025-12-15Comment more unreferenced local labels (#550)Narishma-gb1-3/+3
2025-11-27Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb1-7/+7
2025-11-18Use more hardware and graphics constants (#532)Narishma-gb1-5/+5
- Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc. - `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS` and `TILE_1BPP_SIZE` are used in some places. - Highlight an oversight in `OakSpeech` where several direct MBC bank switches are requested. - Remove redundant comments in home/overworld.asm. - Add unreferenced `FillBgMap` function to avoid a byte of dead code. - Some constants added in wram.asm. - Correctly separate the commented code in `SaveMainData`.
2025-11-12Use features of RGBDS 1.0.0 (#537)Rangi1-4/+4
2025-09-03Label and constant cleanup (#528)Narishma-gb1-18/+18
* Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi1-4/+4
2025-04-08Use constants in `PrintBCDNumber` calls (#503)Narishma-gb1-1/+1
2024-09-29Rename off-by-one wram labelsdannye1-2/+2
2024-09-18Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie1-1/+1
2024-08-04Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie1-9/+9
2024-07-16Identify various flag labels and bit constants (#454)Sylvie1-18/+18
2022-07-09wOAMBuffer -> wShadowOAM (#95)Colton G. Rushton1-1/+1
2022-07-09wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton1-1/+1
2021-11-05Refactorize check button pressed (#340)Yoann Fievez1-2/+2
2021-08-28wcf4b -> wStringBufferRangi1-1/+1
2020-11-29Label and document hFFD7 more accuratelySatoMew1-3/+3
2020-11-14Fix file modesdannye1-0/+0
2020-11-13Add constants for player and rival startersRangi1-1/+1
2020-11-04Start reorganizing pokeyellowRangi1-2/+3
2020-11-04Sync with pokereddannye1-128/+82
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi1-808/+0
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi1-8/+8
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-23Move more tables from engine/ to data/Rangi1-48/+2
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
2020-05-20Sync with pokereddannye1-279/+279
2017-12-30Add space between arguments in assembly instructions and remove redundant a ↵xCrystal1-284/+284
in instructions like add a, x
2017-09-25Fix warnings about deprecated mnemonics on newer builds of rgbdsPokechu221-1/+1
2017-06-09Replace deprecated mnemonics by the correct onesAntonio Niño Díaz1-1/+1
The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
2016-07-18Clean up text commandsdannye1-1/+1
2016-06-12Remove more address commentsdannye1-8/+8
2016-06-12sync engine code with pokeyellowYamaArashi1-2/+2
2016-06-11sync engine code with pokeredYamaArashi1-8/+8
2016-06-11remove address commentsYamaArashi1-23/+23
2016-06-11remove address commentsYamaArashi1-23/+23
2016-06-11Sync with pokereddannye1-3/+3
from August 29, 2015 to April 6, 2016
2016-01-03Fix game time labelsPikalaxALT1-2/+2
2015-11-15engine/menu/start_menu.asmluckytyphlosion1-45/+62
Also remove dummy traces of FarCopyData2 and use callbs in home/vblank.asm
2015-10-18Complete documentation of bank3luckytyphlosion1-1/+1
Also: split out bcd predefs from yellow/main.asm, start removing traces of W_
2015-08-30No more W_dannye1-3/+3
2015-08-29documented flags and misc. fixesYamaArashi1-1/+1
2015-08-12commented SGB palette stuffYamaArashi1-4/+4
2015-08-11More joypad constantsdannye1-2/+2
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye1-6/+6
2015-08-09Replace some hardcoded data sizesdannye1-1/+1
2015-08-05Use more lbdannye1-10/+10
and other clean up
2015-07-29constants for PrintNumberYamaArashi1-2/+2
2015-07-25yet more namingYamaArashi1-6/+6
2015-07-19Name sound effectsdannye1-1/+1
2015-07-18Consolidate coord macrosdannye1-13/+13
2015-07-18fix variable namingYamaArashi1-1/+1
2015-07-15menu stuffYamaArashi1-45/+48