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* Comment more unreferenced local labels (#550)Narishma-gb2025-12-151-3/+3
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* Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb2025-11-271-7/+7
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* Use more hardware and graphics constants (#532)Narishma-gb2025-11-181-5/+5
| | | | | | | | | | | | - Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc. - `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS` and `TILE_1BPP_SIZE` are used in some places. - Highlight an oversight in `OakSpeech` where several direct MBC bank switches are requested. - Remove redundant comments in home/overworld.asm. - Add unreferenced `FillBgMap` function to avoid a byte of dead code. - Some constants added in wram.asm. - Correctly separate the commented code in `SaveMainData`.
* Use features of RGBDS 1.0.0 (#537)Rangi2025-11-121-4/+4
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* Label and constant cleanup (#528)Narishma-gb2025-09-031-18/+18
| | | | | * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit
* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-4/+4
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* Use constants in `PrintBCDNumber` calls (#503)Narishma-gb2025-04-081-1/+1
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* Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-181-1/+1
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* Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2024-08-041-9/+9
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* Identify various flag labels and bit constants (#454)Sylvie2024-07-161-18/+18
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* wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton2022-07-091-1/+1
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* Refactorize check button pressed (#340)Yoann Fievez2021-11-051-2/+2
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* wcf4b -> wStringBufferRangi2021-08-281-1/+1
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* Label and document hFFD7 more accuratelySatoMew2020-11-291-3/+3
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* Fix file modesdannye2020-11-141-0/+0
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* Clean up some data, using macros for multiline list entriesRangi2020-07-141-5/+5
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* Use 'tile' and 'tiles' macrosRangi2020-07-071-17/+17
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* Sync coordinate macros with pokecrystalRangi2020-07-071-17/+17
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* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-2/+2
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* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-12/+12
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* TM/HM constants named after movesRangi2020-07-051-1/+1
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* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-16/+16
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* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi2020-07-041-5/+5
| | | | by rgbds 0.4.0)
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-6/+6
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* Add subdirectories to data/ similar to pokecrystalRangi2020-07-031-2/+2
| | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-021-0/+808