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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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menus
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start_sub_menus.asm
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*
Label and document hFFD7 more accurately
SatoMew
2020-11-29
1
-3
/
+3
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*
Fix file modes
dannye
2020-11-14
1
-0
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+0
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Clean up some data, using macros for multiline list entries
Rangi
2020-07-14
1
-5
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+5
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Use 'tile' and 'tiles' macros
Rangi
2020-07-07
1
-17
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+17
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Sync coordinate macros with pokecrystal
Rangi
2020-07-07
1
-17
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+17
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callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
1
-2
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+2
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Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
1
-12
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+12
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TM/HM constants named after moves
Rangi
2020-07-05
1
-1
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+1
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Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-04
1
-16
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+16
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Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵
Rangi
2020-07-04
1
-5
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+5
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by rgbds 0.4.0)
*
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
1
-6
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+6
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Add subdirectories to data/ similar to pokecrystal
Rangi
2020-07-03
1
-2
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+2
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Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
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Add subdirectories to engine/ similar to pokecrystal
Rangi
2020-07-02
1
-0
/
+808