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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
2025-11-27
Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)
Narishma-gb
2025-11-12
Use features of RGBDS 1.0.0 (#537)
Rangi
2025-06-30
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
2025-04-08
Use constants in `PrintBCDNumber` calls (#503)
Narishma-gb
2024-09-23
Identify more flag bits (#464)
Sylvie
2024-07-16
Identify various flag labels and bit constants (#454)
Sylvie
2021-11-05
Refactorize check button pressed (#340)
Yoann Fievez
2020-07-20
Add comments associating constants with data, and identify some more data
Rangi
2020-07-07
Sync coordinate macros with pokecrystal
Rangi
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
2020-06-27
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
2017-12-30
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
2017-06-09
Replace deprecated mnemonics by the correct ones
Antonio Niño Díaz
2016-09-17
split bank 1 into files
YamaArashi