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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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2021-04-27
Use {interpolation} to generate sequences of RAM labels
Rangi
1
-1
/
+1
Fixes #319
2021-02-13
Identify hUILayoutFlags
Rangi
2
-8
/
+8
2020-11-29
Update related tile animation constants
SatoMew
1
-2
/
+2
2020-11-29
Label and document hFFD7 more accurately
SatoMew
4
-11
/
+11
2020-11-14
Fix file modes
dannye
10
-0
/
+0
2020-11-04
Port some formatting from pokeyellow
Rangi
1
-2
/
+1
2020-07-20
Add comments associating constants with data, and identify some more data
Rangi
3
-218
/
+10
2020-07-17
Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
Rangi
1
-4
/
+2
2020-07-16
$c9 was "の" in Japanese
Rangi
1
-1
/
+1
2020-07-16
$ec = "▷"
Rangi
1
-4
/
+4
2020-07-15
Disassemble the BLUEMONS.GB debug ROM
Rangi
1
-0
/
+1
2020-07-14
Clean up some data, using macros for multiline list entries
Rangi
3
-29
/
+10
2020-07-07
Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION
Rangi
1
-4
/
+4
2020-07-07
Use 'tile' and 'tiles' macros
Rangi
2
-18
/
+18
2020-07-07
Remove c1x*/c2x* comments, use struct offset constants
Rangi
1
-1
/
+2
2020-07-07
Sync coordinate macros with pokecrystal
Rangi
12
-126
/
+126
2020-07-06
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
7
-19
/
+19
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
11
-79
/
+79
2020-07-06
text_linkpromptbutton -> text_waitbutton
Rangi
1
-1
/
+1
Fixes #260
2020-07-05
TM/HM constants named after moves
Rangi
1
-1
/
+1
2020-07-05
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
Rangi
1
-2
/
+2
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
11
-121
/
+125
2020-07-04
UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce ↵
Rangi
1
-1
/
+1
SET_PAL_DEFAULT
2020-07-04
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵
Rangi
3
-9
/
+9
by rgbds 0.4.0)
2020-07-03
Replace raw hex values with HRAM constants
Rangi
3
-11
/
+11
To do: turn constants into labels and use ldh
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
7
-29
/
+29
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
3
-6
/
+6
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
15
-0
/
+5507