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* Avoid magic numbers for most `CopyData` calls (#542)Rangi2025-11-251-1/+1
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* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-1/+1
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* Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-181-4/+4
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* Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2024-08-041-4/+4
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* Use the same music headers as pokecrystal (#382)Rangi2022-08-111-1/+1
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* Label and document hFFD7 more accuratelySatoMew2020-11-291-1/+1
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* Fix file modesdannye2020-11-141-0/+0
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* Sync coordinate macros with pokecrystalRangi2020-07-071-2/+2
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* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-7/+7
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* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-5/+5
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* Organize macros/ like pokecrystalRangi2020-07-031-2/+2
| | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-021-0/+160