| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2026-07-15 | warp: SELECT opens quick-warp (B1) + relocate intro-skip to PlayIntro | Ash Ketchum | 1 | -0/+3 | |
| - home/overworld.asm: SELECT in the overworld farcalls WarpMenu, then restarts the overworld loop so the fly-warp flags get processed. - engine/warp_menu.asm (new): WarpMenu reuses the fly-warp machinery (wDestinationMap + BIT_FLY_WARP/BIT_USED_FLY). B1 warps to Pallet unconditionally to validate the hook; the real destination menu is next. - Moved the fastboot intro-skip out of home/init.asm into PlayIntro (bank 10) to reclaim ~10 bytes of home ROM0 for the overworld hook. Net boot behavior is unchanged; new-game path still shows the intro. | |||||
| 2025-11-18 | Use more hardware and graphics constants (#532) | Narishma-gb | 1 | -2/+2 | |
| - Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc. - `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS` and `TILE_1BPP_SIZE` are used in some places. - Highlight an oversight in `OakSpeech` where several direct MBC bank switches are requested. - Remove redundant comments in home/overworld.asm. - Add unreferenced `FillBgMap` function to avoid a byte of dead code. - Some constants added in wram.asm. - Correctly separate the commented code in `SaveMainData`. | |||||
| 2025-06-30 | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 1 | -9/+9 | |
| 2025-01-28 | Miscellaneous cleanup (#488) | Rangi | 1 | -4/+8 | |
| Co-authored-by: SatoMew <SatoMew@users.noreply.github.com> | |||||
| 2024-09-24 | Identify hardware register bits (#469) | Sylvie | 1 | -2/+2 | |
| 2022-07-09 | wOAMBuffer -> wShadowOAM (#95) | Colton G. Rushton | 1 | -1/+1 | |
| 2022-07-09 | wOAMBuffer -> wShadowOAM (#370) | Colton G. Rushton | 1 | -2/+2 | |
| 2022-06-06 | RGBDS syntax updates (#86) | vulcandth | 1 | -1/+1 | |
| New MACRO and DEF syntax | |||||
| 2022-06-06 | RGBDS syntax updates (#358) | vulcandth | 1 | -1/+1 | |
| New MACRO and DEF syntax | |||||
| 2020-11-14 | Fix file modes | dannye | 1 | -0/+0 | |
| 2020-11-05 | Organize home and macro code | Rangi | 1 | -1/+1 | |
| 2020-11-05 | Sync home and macro code with pokeyellow | Rangi | 1 | -2/+2 | |
| 2020-11-04 | Sync with pokered | dannye | 1 | -24/+17 | |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 1 | -470/+0 | |
| 2020-06-27 | Organize gfx/ | Rangi | 1 | -13/+11 | |
| 2020-05-20 | Sync with pokered | dannye | 1 | -12/+22 | |
| 2018-11-18 | Clean up pre-linkerscript remnants. | luckytyphlosion | 1 | -1/+3 | |
| 2018-06-23 | Updated constants for intro | Pokeglitch | 1 | -10/+11 | |
| 2018-06-22 | Updated the intro | Pokeglitch | 1 | -39/+50 | |
| 2018-03-10 | Use rgbgfx and c tools instead of the submodule. | yenatch | 1 | -6/+6 | |
| 2016-06-12 | Remove more address comments | dannye | 1 | -1/+1 | |
| 2016-06-12 | sync engine code with pokeyellow | YamaArashi | 1 | -1/+1 | |
| 2016-06-11 | sync engine code with pokered | YamaArashi | 1 | -1/+1 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -12/+12 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -28/+28 | |
| 2015-12-23 | engine/trade.asm, trade2.asm, intro.asm, overworld/emotion_bubbles.asm | luckytyphlosion | 1 | -331/+36 | |
| Also document Func_1681 (GetFarByte) and fix Missingno's dex entry | |||||
| 2015-12-05 | BankD misc functions | luckytyphlosion | 1 | -12/+12 | |
| Game Corner stuff and (unused) titlescreen2.asm | |||||
| 2015-11-15 | engine/menu/start_menu.asm | luckytyphlosion | 1 | -4/+4 | |
| Also remove dummy traces of FarCopyData2 and use callbs in home/vblank.asm | |||||
| 2015-10-29 | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | 1 | -1/+1 | |
| W_, add PIKAHAPPY_TRADE Also make replace.sh take args | |||||
| 2015-08-30 | No more W_ | dannye | 1 | -13/+13 | |
| 2015-08-12 | commented SGB palette stuff | YamaArashi | 1 | -4/+4 | |
| 2015-08-10 | constants for IntroMoveMon | YamaArashi | 1 | -4/+8 | |
| 2015-08-09 | Replace some hardcoded data sizes | dannye | 1 | -6/+10 | |
| 2015-08-08 | commented audio code | YamaArashi | 1 | -3/+3 | |
| 2015-08-05 | Use more lb | dannye | 1 | -1/+1 | |
| and other clean up | |||||
| 2015-08-01 | Build only Yellow | U-Daniel-PC\Daniel | 1 | -12/+3 | |
| Conflicts: gfx/intro_nido_1.6x6.png gfx/intro_nido_2.6x6.png gfx/intro_nido_3.6x6.png gfx/redgreenversion.png text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm yellow/main.asm | |||||
| 2015-07-24 | named animation functions/variables | YamaArashi | 1 | -9/+9 | |
| 2015-07-19 | Name sound effects | dannye | 1 | -10/+10 | |
| 2015-07-18 | Consolidate coord macros | dannye | 1 | -4/+4 | |
| 2015-07-17 | intro stuff | YamaArashi | 1 | -68/+75 | |
| 2015-07-14 | Use more *Coord | dannye | 1 | -1/+1 | |
| also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | |||||
| 2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 1 | -25/+25 | |
| rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| 2015-02-07 | serial/trade/misc | YamaArashi | 1 | -7/+7 | |
| 2014-10-17 | Kill version.asm. | IIMarckus | 1 | -2/+2 | |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | 1 | -1/+1 | |
| 2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 1 | -6/+3 | |
| Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||||
| 2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | 1 | -4/+2 | |
| 2014-06-16 | Remove generated "indirect jump" comments. | yenatch | 1 | -2/+2 | |
| The destination is obvious when using the predef macro. | |||||
| 2014-06-09 | Clean up music bank references | U-Fish-PC\Daniel | 1 | -1/+1 | |
| 2014-05-30 | Remove redundant dimensions in image filenames. | yenatch | 1 | -1/+1 | |
