| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | warp: SELECT opens quick-warp (B1) + relocate intro-skip to PlayIntro | Ash Ketchum | 2026-07-15 |
| | | | | | | | | | | | | - home/overworld.asm: SELECT in the overworld farcalls WarpMenu, then restarts the overworld loop so the fly-warp flags get processed. - engine/warp_menu.asm (new): WarpMenu reuses the fly-warp machinery (wDestinationMap + BIT_FLY_WARP/BIT_USED_FLY). B1 warps to Pallet unconditionally to validate the hook; the real destination menu is next. - Moved the fastboot intro-skip out of home/init.asm into PlayIntro (bank 10) to reclaim ~10 bytes of home ROM0 for the overworld hook. Net boot behavior is unchanged; new-game path still shows the intro. | ||
| * | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2026-01-17 |
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| | * | Use more hardware and graphics constants (#532) | Narishma-gb | 2025-11-18 |
| | | | | | | | | | | | | | | | | | | | | | | | | | - Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc. - `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS` and `TILE_1BPP_SIZE` are used in some places. - Highlight an oversight in `OakSpeech` where several direct MBC bank switches are requested. - Remove redundant comments in home/overworld.asm. - Add unreferenced `FillBgMap` function to avoid a byte of dead code. - Some constants added in wram.asm. - Correctly separate the commented code in `SaveMainData`. | ||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-07-02 |
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| | * | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 2025-06-30 |
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| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2025-01-30 |
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| | * | Miscellaneous cleanup (#488) | Rangi | 2025-01-28 |
| | | | | | | | Co-authored-by: SatoMew <SatoMew@users.noreply.github.com> | ||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2024-09-25 |
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| | * | Identify hardware register bits (#469) | Sylvie | 2024-09-24 |
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| | * | wOAMBuffer -> wShadowOAM (#370) | Colton G. Rushton | 2022-07-09 |
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| | * | RGBDS syntax updates (#358) | vulcandth | 2022-06-06 |
| | | | | | | | New MACRO and DEF syntax | ||
| * | | wOAMBuffer -> wShadowOAM (#95) | Colton G. Rushton | 2022-07-09 |
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| * | | RGBDS syntax updates (#86) | vulcandth | 2022-06-06 |
| | | | | | | | New MACRO and DEF syntax | ||
| * | | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2020-11-14 |
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| | * | Fix file modes | dannye | 2020-11-14 |
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| | * | Sync home and macro code with pokeyellow | Rangi | 2020-11-05 |
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| | * | Separate splash screen, intro, and credits (like pokegold/pokecrystal) | Rangi | 2020-08-28 |
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| | * | Identify remaining tilemap IDs | Rangi | 2020-07-17 |
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| | * | Un-deduplicate gfx/intro_credits/gengar.png's tiles | Rangi | 2020-07-16 |
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| | * | Disassemble the BLUEMONS.GB debug ROM | Rangi | 2020-07-15 |
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| | * | Sync coordinate macros with pokecrystal | Rangi | 2020-07-07 |
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| | * | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 2020-07-06 |
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| | * | Specify the ldh instruction, don't turn ld into ldh | Rangi | 2020-07-06 |
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| | * | Logical spacing in data/sgb/sgb_palettes.asm | Rangi | 2020-07-05 |
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| | * | H_CONSTANTNAMES -> hConstantNames | Rangi | 2020-07-03 |
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| | * | Add subdirectories to engine/ similar to pokecrystal | Rangi | 2020-07-02 |
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| * | Organize home and macro code | Rangi | 2020-11-05 |
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| * | Sync with pokered | dannye | 2020-11-04 |
