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* warp: SELECT opens quick-warp (B1) + relocate intro-skip to PlayIntroAsh Ketchum2026-07-15
| | | | | | | | | | | - home/overworld.asm: SELECT in the overworld farcalls WarpMenu, then restarts the overworld loop so the fly-warp flags get processed. - engine/warp_menu.asm (new): WarpMenu reuses the fly-warp machinery (wDestinationMap + BIT_FLY_WARP/BIT_USED_FLY). B1 warps to Pallet unconditionally to validate the hook; the real destination menu is next. - Moved the fastboot intro-skip out of home/init.asm into PlayIntro (bank 10) to reclaim ~10 bytes of home ROM0 for the overworld hook. Net boot behavior is unchanged; new-game path still shows the intro.
* Merge branch 'master' of https://github.com/pret/pokereddannye2026-01-17
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| * Use more hardware and graphics constants (#532)Narishma-gb2025-11-18
| | | | | | | | | | | | | | | | | | | | | | | | - Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc. - `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS` and `TILE_1BPP_SIZE` are used in some places. - Highlight an oversight in `OakSpeech` where several direct MBC bank switches are requested. - Remove redundant comments in home/overworld.asm. - Add unreferenced `FillBgMap` function to avoid a byte of dead code. - Some constants added in wram.asm. - Correctly separate the commented code in `SaveMainData`.
* | Merge branch 'master' of https://github.com/pret/pokereddannye2025-07-02
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| * Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-30
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* | Merge branch 'master' of https://github.com/pret/pokereddannye2025-01-30
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| * Miscellaneous cleanup (#488)Rangi2025-01-28
| | | | | | Co-authored-by: SatoMew <SatoMew@users.noreply.github.com>
* | Merge branch 'master' of https://github.com/pret/pokereddannye2024-09-25
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| * Identify hardware register bits (#469)Sylvie2024-09-24
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| * wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton2022-07-09
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| * RGBDS syntax updates (#358)vulcandth2022-06-06
| | | | | | New MACRO and DEF syntax
* | wOAMBuffer -> wShadowOAM (#95)Colton G. Rushton2022-07-09
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* | RGBDS syntax updates (#86)vulcandth2022-06-06
| | | | | | New MACRO and DEF syntax
* | Merge branch 'master' of https://github.com/pret/pokereddannye2020-11-14
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| * Fix file modesdannye2020-11-14
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| * Sync home and macro code with pokeyellowRangi2020-11-05
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| * Separate splash screen, intro, and credits (like pokegold/pokecrystal)Rangi2020-08-28
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| * Identify remaining tilemap IDsRangi2020-07-17
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| * Un-deduplicate gfx/intro_credits/gengar.png's tilesRangi2020-07-16
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| * Disassemble the BLUEMONS.GB debug ROMRangi2020-07-15
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| * Sync coordinate macros with pokecrystalRangi2020-07-07
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| * callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-06
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| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-06
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| * Logical spacing in data/sgb/sgb_palettes.asmRangi2020-07-05
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| * H_CONSTANTNAMES -> hConstantNamesRangi2020-07-03
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| * Add subdirectories to engine/ similar to pokecrystalRangi2020-07-02
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* Organize home and macro codeRangi2020-11-05
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* Sync with pokereddannye2020-11-04