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path: root/engine/movie/oak_speech/oak_speech2.asm (follow)
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* Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constantRangi2021-04-131-1/+1
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* Fix file modesdannye2020-11-141-0/+0
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* Sync coordinate macros with pokecrystalRangi2020-07-071-6/+6
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* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-12/+12
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* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-6/+6
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* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-2/+2
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* Add subdirectories to data/ similar to pokecrystalRangi2020-07-031-2/+2
| | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
* Add engine/movie/oak_speech/ subdirectoryRangi2020-07-031-0/+219