| Commit message (Collapse) | Author | ||
|---|---|---|---|
| 2015-07-24 | named animation functions/variables | YamaArashi | |
| 2015-07-23 | fixed hram aliases and named wram var | YamaArashi | |
| 2015-07-19 | Name sound effects | dannye | |
| 2015-07-04 | Start using text predef macros | dannye | |
| also sprite direction constants | |||
| 2014-09-14 | Commented/labelled misc functions | YamaArashi | |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | |
| 2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | |
| 2014-06-16 | Remove generated "indirect jump" comments. | yenatch | |
| The destination is obvious when using the predef macro. | |||
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | |
