| Commit message (Expand) | Author | Files | Lines | |
|---|---|---|---|---|
| 2020-11-14 | Fix file modes | dannye | 1 | -0/+0 |
| 2020-07-07 | Sync coordinate macros with pokecrystal | Rangi | 1 | -1/+1 |
| 2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi | 1 | -1/+1 |
| 2020-06-23 | Move more tables from engine/ to data/ | Rangi | 1 | -48/+1 |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -13/+13 |
| 2016-05-22 | dbw door tiles | pikalaxalt | 1 | -26/+13 |
| 2015-08-30 | No more W_ | dannye | 1 | -1/+1 |
| 2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 1 | -2/+2 |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | 1 | -2/+2 |
| 2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi | 1 | -7/+8 |
| 2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 1 | -2/+1 |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -2/+2 |
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 1 | -0/+88 |
