| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2020-07-15 | Disassemble the BLUEMONS.GB debug ROM | Rangi | 1 | -1/+1 | |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | 1 | -2/+2 | |
| 2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi | 1 | -1/+1 | |
| Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | |||||
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 1 | -0/+0 | |
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 1 | -1/+1 | |
| Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||||
| 2017-12-30 | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | 1 | -15/+15 | |
| in instructions like add a, x | |||||
| 2016-09-17 | split bank 1 into files | YamaArashi | 1 | -0/+149 | |
