| Commit message (Expand) | Author | |
|---|---|---|
| 2020-07-07 | Remove c1x*/c2x* comments, use struct offset constants | Rangi |
| 2020-07-07 | Use HIGH() and LOW() | Rangi |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi |
| 2020-07-05 | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi |
| 2020-07-03 | Replace raw hex values with HRAM constants | Rangi |
| 2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi |
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi |
| 2016-09-17 | pull some bank 1 code out of main.asm | YamaArashi |
