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* Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-0514-90/+90
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* Port two HRAM labels from pokeyellowRangi2020-07-051-5/+5
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* Logical spacing in data/sgb/sgb_palettes.asmRangi2020-07-052-2/+2
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* Update map hide/show data labelsRangi2020-07-051-7/+7
| | | | Fixes #235
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-044-19/+19
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* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi2020-07-042-5/+4
| | | | by rgbds 0.4.0)
* Replace raw hex values with HRAM constantsRangi2020-07-038-62/+62
| | | | To do: turn constants into labels and use ldh
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-039-71/+71
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* Factor out data/sprites/Rangi2020-07-031-0/+2
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* Organize macros/ like pokecrystalRangi2020-07-032-4/+4
| | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
* Add subdirectories to data/ similar to pokecrystalRangi2020-07-0310-13/+13
| | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-0221-1455/+375
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* Organize gfx/Rangi2020-06-274-7/+9
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* Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-2722-46/+46
| | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
* Move more tables from engine/ to data/Rangi2020-06-237-109/+13
| | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
* use rept macroakatsuki-py2020-05-241-9/+2
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* Fix comment from Y pos to X posAkatsuki-py2020-05-011-1/+1
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* Update audio macro namesdannye2019-07-271-1/+1
| | | | | | change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names
* Replace some hard-coded values with constantsRangi2019-07-071-7/+9
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* Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-014-11/+11
| | | | Polished Map
* Add space between arguments in assembly instructions and remove redundant a ↵xCrystal2017-12-303-342/+342
| | | | in instructions like add a, x
* Catch a missed hide/show IDdannye2017-10-291-1/+1
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* Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch2017-09-292-2/+2
|\ | | | | Update for RGBDS 0.3.3
| * Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-092-2/+2
| | | | | | | | | | | | | | The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
* | Fix typos in commentsdannye2017-06-242-6/+6
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* use text constants in poison.asmYamaArashi2016-12-311-2/+2
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* split code out of main.asmYamaArashi2016-12-3110-0/+1209
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* split bank 1 into filesYamaArashi2016-09-171-0/+29
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* pull some bank 1 code out of main.asmYamaArashi2016-09-171-0/+356
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* Redo audio header macrodannye2016-07-271-1/+1
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* Merge branch 'master' of https://github.com/pret/pokereddannye2016-07-189-59/+58
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| * sync tileset WRAM labelsYamaArashi2016-06-121-2/+2
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| * sync engine code with pokeyellowYamaArashi2016-06-1210-58/+57
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* | Clean up text commandsdannye2016-07-186-8/+10
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* Remove the last address commentsdannye2016-06-121-1/+1
| | | | | except for wram.asm and sram.asm also delete unused yellow file
* remove address commentsYamaArashi2016-06-1125-198/+198
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* dbw door tilespikalaxalt2016-05-221-26/+13
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* Macrofy sprite status data in WRA0PikalaxALT2016-01-291-3/+3
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* Fix game time labelsPikalaxALT2016-01-031-1/+1
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* No more W_dannye2015-08-3015-63/+63
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* documented flags and misc. fixesYamaArashi2015-08-291-3/+8
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* named more variablesYamaArashi2015-08-123-10/+10
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* No more $C8dannye2015-08-101-3/+3
| | | | | Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-08-105-50/+50
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| * commented audio codeYamaArashi2015-08-084-33/+33
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| * named CountSetBits output variableYamaArashi2015-08-071-17/+17
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* | Replace some hardcoded data sizesdannye2015-08-094-4/+6
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* Use more lbdannye2015-08-057-15/+15
| | | | and other clean up
* yet more namingYamaArashi2015-07-253-20/+20
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* more naming variablesYamaArashi2015-07-243-4/+4
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