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* pull some bank 1 code out of main.asmYamaArashi2016-09-171-0/+356
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* Redo audio header macrodannye2016-07-271-1/+1
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* Merge branch 'master' of https://github.com/pret/pokereddannye2016-07-189-59/+58
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| * sync tileset WRAM labelsYamaArashi2016-06-121-2/+2
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| * sync engine code with pokeyellowYamaArashi2016-06-1210-58/+57
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* | Clean up text commandsdannye2016-07-186-8/+10
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* Remove the last address commentsdannye2016-06-121-1/+1
| | | | | except for wram.asm and sram.asm also delete unused yellow file
* remove address commentsYamaArashi2016-06-1125-198/+198
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* dbw door tilespikalaxalt2016-05-221-26/+13
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* Macrofy sprite status data in WRA0PikalaxALT2016-01-291-3/+3
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* Fix game time labelsPikalaxALT2016-01-031-1/+1
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* No more W_dannye2015-08-3015-63/+63
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* documented flags and misc. fixesYamaArashi2015-08-291-3/+8
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* named more variablesYamaArashi2015-08-123-10/+10
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* No more $C8dannye2015-08-101-3/+3
| | | | | Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-08-105-50/+50
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| * commented audio codeYamaArashi2015-08-084-33/+33
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| * named CountSetBits output variableYamaArashi2015-08-071-17/+17
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* | Replace some hardcoded data sizesdannye2015-08-094-4/+6
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* Use more lbdannye2015-08-057-15/+15
| | | | and other clean up
* yet more namingYamaArashi2015-07-253-20/+20
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* more naming variablesYamaArashi2015-07-243-4/+4
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* named more functionsYamaArashi2015-07-242-30/+28
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* named animation functions/variablesYamaArashi2015-07-244-102/+107
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* fixed hram aliases and named wram varYamaArashi2015-07-231-2/+2
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* clean up wram aliasesYamaArashi2015-07-232-3/+3
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* Merge pull request #107 from YamaArashi/masterDaniel Harding2015-07-222-5/+2
|\ | | | | enumerate events
| * named most of the used eventsYamaArashi2015-07-211-1/+1
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| * enumerate eventsYamaArashi2015-07-202-5/+2
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* | Unify audio bank referencesdannye2015-07-221-1/+1
| | | | | | | | | | | | 2→1 8→2 1f→3
* | Rename sound effect filesdannye2015-07-222-8/+8
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* constants for flag actionsYamaArashi2015-07-191-4/+4
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* namingYamaArashi2015-07-191-13/+13
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* replace uses of minus oneYamaArashi2015-07-191-1/+1
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* jpab/jpba macrosYamaArashi2015-07-192-6/+2
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* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-195-49/+51
|\ | | | | | | | | | | Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm
| * small changesYamaArashi2015-07-182-13/+16
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| * miscYamaArashi2015-07-183-36/+35
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* | Name sound effectsdannye2015-07-199-15/+15
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* Consolidate coord macrosdannye2015-07-183-5/+5
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* fix variable namingYamaArashi2015-07-182-11/+11
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* money / coins hram constantsYamaArashi2015-07-172-9/+9
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* intro stuffYamaArashi2015-07-171-1/+1
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* More direction constantsdannye2015-07-172-11/+12
| | | | facing directions, npc movement, joypad
* more movement stuffYamaArashi2015-07-153-61/+71
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* commented movement stuffYamaArashi2015-07-153-155/+174
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* named wram variablesYamaArashi2015-07-142-7/+7
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* hall of fame / creditsYamaArashi2015-07-142-3/+3
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* player animations, emotion bubbles, etc.YamaArashi2015-07-145-63/+88
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* Use more screen dimension constantsdannye2015-07-142-3/+3
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