| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2026-06-24 | Identify `wPikachuSpawnStateFlags` and `wPikachuMapScriptFlags` bits, and ↵ | Yoann Fievez | 1 | -3/+3 | |
| `PIKAMOVEMENT_*` constants (#158) - Rename `wd471` to` wPikachuSpawnStateFlags`, with `BIT_PIKACHU_SPAWN_*` bits - Rename `wd492` to `wPikachuMapScriptFlags`, with `BIT_PIKACHU_MAP_*` bits - Introduce `PIKAMOVEMENT_*` constants for `ApplyPikachuMovementData` - Refactor `BillsHouse` scripts and Pikachu/Bill movement data | |||||
| 2026-06-14 | Rename wd49b to wPikachuEmotionModifier (#156) | Yoann Fievez | 1 | -1/+1 | |
| This variable serves as an override for Pikachu's emotion following specific events like refusing a Thunder Stone. It is automatically cleared when its mood normalizes. | |||||
| 2025-09-10 | Misc. naming and cleanup (#139) | Narishma-gb | 1 | -4/+4 | |
| * Name some printer/diploma routines * Name `wd434` * Name `NAME_LENGTH_JP` * Rename `callabd`/`calladb` to `farcall`/`callfar` | |||||
| 2024-09-29 | Rename off-by-one wram labels | dannye | 1 | -3/+3 | |
| 2022-06-17 | Rename `SLP` to `SLP_MASK` (#89) | vulcandth | 1 | -1/+1 | |
| Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com> | |||||
| 2022-06-06 | RGBDS syntax updates (#86) | vulcandth | 1 | -1/+1 | |
| New MACRO and DEF syntax | |||||
| 2021-02-13 | Identify hUILayoutFlags and hPikachuSpriteVRAMOffset | Rangi | 1 | -2/+2 | |
| 2020-11-13 | Add constants for player and rival starters | Rangi | 1 | -1/+1 | |
| 2020-11-07 | More debug yellow | dannye | 1 | -0/+55 | |
| only debug menu left | |||||
| 2020-11-04 | Start reorganizing pokeyellow | Rangi | 1 | -25/+26 | |
| 2020-11-04 | Sync with pokered | dannye | 1 | -13/+13 | |
| 2020-05-20 | Sync with pokered | dannye | 1 | -2/+2 | |
| 2018-11-18 | Rename spritestatedata structs. | luckytyphlosion | 1 | -4/+4 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -26/+26 | |
| 2016-06-08 | Pikachu movement functions | pikalaxalt | 1 | -18/+19 | |
| 2016-06-08 | More on Pikachu emotions | pikalaxalt | 1 | -80/+91 | |
| 2016-06-06 | Split out Pikachu-related data | pikalaxalt | 1 | -266/+1 | |
| 2016-06-06 | More Pikachu function documentation | pikalaxalt | 1 | -5/+5 | |
| 2016-06-06 | Split out pikachu engine functions; sprite state data macros | pikalaxalt | 1 | -0/+674 | |
