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* Fix file modesdannye2020-11-141-0/+0
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* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-2/+2
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* Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-271-1/+1
| | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
* remove address commentsYamaArashi2016-06-111-2/+2
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* Fix game time labelsPikalaxALT2016-01-031-7/+7
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* No more W_dannye2015-08-301-13/+13
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* Commented/labelled misc functionsYamaArashi2014-09-141-13/+13
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* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-18/+18
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Rename joypad registers.yenatch2014-05-251-2/+2
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* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+61