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2021-04-27Use {interpolation} to generate sequences of RAM labelsRangi1-4/+4
2021-03-25Verify data table and name list sizes with assertion macrosRangi1-1/+1
2020-11-05Remove trailing whitespaceRangi1-1/+1
2020-07-16Define constants for default trainer DVsRangi1-2/+2
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi1-2/+2
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-9/+9
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi1-2/+2
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi1-0/+0
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi1-3/+3
2017-03-19Gave the labels in _MoveMon more descriptive names and added a few commentsJoe Farebrother1-37/+41
2016-12-31split code out of main.asmYamaArashi1-0/+512