index
:
pokeyellow.git
master
Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
git daemon user
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
engine
/
pokemon
/
bills_pc.asm
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2021-04-27
Use {interpolation} to generate sequences of RAM labels
Rangi
1
-5
/
+5
2021-04-08
Trim extra newlines from some files
Rangi
1
-1
/
+0
2020-07-07
Use 'tile' and 'tiles' macros
Rangi
1
-2
/
+2
2020-07-07
Sync coordinate macros with pokecrystal
Rangi
1
-20
/
+20
2020-07-06
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
1
-1
/
+1
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
1
-5
/
+5
2020-07-05
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
Rangi
1
-3
/
+3
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
1
-31
/
+31
2020-07-03
Move more code from home.asm to home/
Rangi
1
-0
/
+1
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
1
-3
/
+3
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
1
-1
/
+1
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
1
-7
/
+1
2020-06-23
Move more tables from engine/ to data/
Rangi
1
-4
/
+4
2020-05-24
Misc minor clean up
dannye
1
-1
/
+1
2019-04-21
A few missed SFX constant IDs
dannye
1
-2
/
+2
2016-06-12
sync engine code with pokeyellow
YamaArashi
1
-1
/
+1
2016-06-12
Remove the last address comments
dannye
1
-13
/
+13
2016-06-11
remove address comments
YamaArashi
1
-17
/
+17
2016-03-22
Clean up more Yellow ifdefs.
IIMarckus
1
-3
/
+0
2015-08-30
No more W_
dannye
1
-7
/
+7
2015-08-12
commented SGB palette stuff
YamaArashi
1
-1
/
+1
2015-08-05
Use more lb
dannye
1
-1
/
+1
2015-07-21
named most of the used events
YamaArashi
1
-1
/
+1
2015-07-20
enumerate events
YamaArashi
1
-6
/
+3
2015-07-18
Consolidate coord macros
dannye
1
-19
/
+19
2015-07-16
Swap trade center and battle center
dannye
1
-2
/
+2
2015-07-15
menu stuff
YamaArashi
1
-153
/
+156
2015-07-14
named wram variables
YamaArashi
1
-2
/
+2
2015-07-14
hall of fame / credits
YamaArashi
1
-3
/
+3
2015-07-14
Use more *Coord
dannye
1
-4
/
+4
2015-07-12
movemon and removepokemon wram variables
YamaArashi
1
-8
/
+8
2015-07-12
named wram variables
YamaArashi
1
-3
/
+3
2015-07-04
Start using text predef macros
dannye
1
-7
/
+4
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
1
-2
/
+2
2015-02-08
named misc functions
YamaArashi
1
-2
/
+2
2015-02-07
fixed hp bar wram label and misc
YamaArashi
1
-60
/
+60
2015-02-07
Named wram symbols
YamaArashi
1
-2
/
+2
2015-02-07
serial/trade/misc
YamaArashi
1
-20
/
+20
2014-10-17
Kill version.asm.
IIMarckus
1
-1
/
+1
2014-10-10
Add a lot of Yellow text changes.
IIMarckus
1
-0
/
+3
2014-09-14
Commented/labelled misc functions
YamaArashi
1
-1
/
+1
2014-08-22
Use PARTY_LENGTH and related constants in menu and hud code.
yenatch
1
-42
/
+32
2014-08-08
Labelled many functions/variables
YamaArashi
1
-2
/
+2
2014-06-25
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
1
-32
/
+16
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
1
-4
/
+2
2014-06-16
Remove generated "indirect jump" comments.
yenatch
1
-2
/
+2
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
1
-11
/
+11
2014-05-29
Use VRAM constants where applicable.
yenatch
1
-1
/
+1
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-91
/
+91
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
1
-1
/
+0
[next]