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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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evos_moves.asm
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Author
Files
Lines
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
1
-2
/
+2
2020-11-29
Label and document hFFD7 more accurately
SatoMew
1
-2
/
+2
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-07-07
Sync coordinate macros with pokecrystal
Rangi
1
-1
/
+1
2020-07-06
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
1
-1
/
+1
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
1
-4
/
+4
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
1
-8
/
+8
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
1
-2
/
+2
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
1
-1
/
+1
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
1
-0
/
+0
2016-06-11
remove address comments
YamaArashi
1
-13
/
+13
2015-08-30
No more W_
dannye
1
-9
/
+9
2015-08-10
Replace hardcoded name lengths with NAME_LENGTH
dannye
1
-1
/
+1
2015-08-09
Replace some hardcoded data sizes
dannye
1
-1
/
+1
2015-08-07
fixed names
YamaArashi
1
-5
/
+5
2015-08-05
Use more lb
dannye
1
-1
/
+1
2015-07-24
more naming variables
YamaArashi
1
-6
/
+6
2015-07-24
Use more wram labels and other constants
xCrystal
1
-1
/
+1
2015-07-21
Name some battle sound effects
dannye
1
-2
/
+2
2015-07-19
constants for flag actions
YamaArashi
1
-3
/
+3
2015-07-19
Name sound effects
dannye
1
-1
/
+1
2015-07-18
small changes
YamaArashi
1
-1
/
+1
2015-07-18
misc
YamaArashi
1
-28
/
+40
2015-07-18
Consolidate coord macros
dannye
1
-1
/
+1
2015-07-15
menu stuff
YamaArashi
1
-7
/
+8
2015-07-14
Comment naming screen
dannye
1
-1
/
+1
2015-07-14
Use more *Coord
dannye
1
-1
/
+1
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
1
-5
/
+5
2015-02-08
named misc functions
YamaArashi
1
-1
/
+1
2015-02-08
move-related things
YamaArashi
1
-1
/
+1
2015-02-07
Named wram symbols
YamaArashi
1
-8
/
+8
2015-02-07
serial/trade/misc
YamaArashi
1
-11
/
+11
2014-09-14
Commented/labelled misc functions
YamaArashi
1
-2
/
+2
2014-09-13
Commented more sprite and map code
YamaArashi
1
-1
/
+1
2014-09-09
Labelled and commented mostly sprite-related things
YamaArashi
1
-1
/
+1
2014-08-08
Labelled many functions/variables
YamaArashi
1
-106
/
+116
2014-08-07
Fix static banks passed into GetName.
yenatch
1
-1
/
+1
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
1
-10
/
+5
2014-06-16
Remove generated "indirect jump" comments.
yenatch
1
-4
/
+4
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
1
-5
/
+5
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-82
/
+82
2014-05-25
Clean up some bank 3 functions and rename flag action functions.
yenatch
1
-2
/
+2
2014-05-23
Comment some more bank 0 functions.
yenatch
1
-1
/
+1
2014-05-23
Use a dedicated label for base stats.
yenatch
1
-1
/
+1
2014-05-23
Comment some bank 0 functions, and add wram labels for Predef.
yenatch
1
-1
/
+1
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
1
-0
/
+495