| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2021-03-25 | Verify data table and name list sizes with assertion macros | Rangi | 1 | -1/+1 | |
| Fixes #312 | |||||
| 2021-02-13 | Identify hUILayoutFlags | Rangi | 1 | -6/+6 | |
| 2020-11-14 | Fix file modes | dannye | 1 | -0/+0 | |
| 2020-07-07 | Sync coordinate macros with pokecrystal | Rangi | 1 | -4/+4 | |
| 2020-07-06 | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 1 | -1/+1 | |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | 1 | -4/+4 | |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | 1 | -21/+21 | |
| 2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi | 1 | -6/+6 | |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 1 | -0/+0 | |
| 2017-06-24 | Fix typos in comments | dannye | 1 | -1/+1 | |
| 2016-07-18 | Clean up text commands | dannye | 1 | -3/+5 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -14/+14 | |
| 2015-08-30 | No more W_ | dannye | 1 | -1/+1 | |
| 2015-08-14 | named battle and learn move variables | YamaArashi | 1 | -11/+11 | |
| 2015-08-11 | More joypad constants | dannye | 1 | -7/+7 | |
| 2015-08-10 | Replace hardcoded name lengths with NAME_LENGTH | dannye | 1 | -1/+1 | |
| 2015-08-09 | Replace some hardcoded data sizes | dannye | 1 | -1/+1 | |
| 2015-08-05 | Use more lb | dannye | 1 | -3/+3 | |
| and other clean up | |||||
| 2015-07-24 | more naming variables | YamaArashi | 1 | -2/+2 | |
| 2015-07-24 | Use more wram labels and other constants | xCrystal | 1 | -6/+6 | |
| 2015-07-19 | Name sound effects | dannye | 1 | -1/+1 | |
| 2015-07-18 | Consolidate coord macros | dannye | 1 | -4/+4 | |
| 2015-07-14 | named wram variables | YamaArashi | 1 | -10/+10 | |
| 2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | 1 | -1/+1 | |
| 2015-02-08 | move-related things | YamaArashi | 1 | -6/+6 | |
| 2015-02-07 | commented battle stuff | YamaArashi | 1 | -6/+6 | |
| 2015-02-07 | commented menu stuff | YamaArashi | 1 | -17/+17 | |
| 2015-02-07 | serial/trade/misc | YamaArashi | 1 | -2/+2 | |
| 2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 1 | -8/+4 | |
| Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||||
| 2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 1 | -4/+4 | |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -27/+27 | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 1 | -0/+228 | |
