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* Update `StatusScreen`, add `*_STATS_BOX` constants (#546)Narishma-gb2025-12-011-38/+32
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* Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb2025-11-271-1/+1
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* Use features of RGBDS 1.0.0 (#537)Rangi2025-11-121-8/+8
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* Label and constant cleanup (#528)Narishma-gb2025-09-031-1/+1
| | | | | * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit
* Replace hardware_constants.asm with hardware.inc (#511)Rangi2025-06-301-2/+2
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* Use constants for PP masks instead of magic numbers (#504)edave642025-04-021-1/+1
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* Identify more flag bits (#464)Sylvie2024-09-231-1/+1
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* Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2024-09-181-4/+4
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* Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie2024-08-041-3/+3
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* Identify various flag labels and bit constants (#454)Sylvie2024-07-161-5/+5
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* Identify hUILayoutFlagsRangi2021-02-131-1/+1
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* Label and document hFFD7 more accuratelySatoMew2020-11-291-6/+6
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* Fix file modesdannye2020-11-141-0/+0
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* Use 'tile' and 'tiles' macrosRangi2020-07-071-13/+11
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* Sync coordinate macros with pokecrystalRangi2020-07-071-31/+31
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* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-3/+3
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* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-14/+14
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* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-9/+12
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* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi2020-07-041-2/+2
| | | | by rgbds 0.4.0)
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-3/+3
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* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-021-0/+481