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2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi
2025-04-08Use constants in `PrintBCDNumber` calls (#503)Narishma-gb
2025-01-28Consistently capitalize `ASSERT` directives (#489)Rangi
2025-01-28Miscellaneous cleanup (#488)Rangi
2024-09-23Identify more flag bits (#464)Sylvie
2024-07-16Identify various flag labels and bit constants (#454)Sylvie
2022-07-09wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton
2021-08-28wcf4b -> wStringBufferRangi
2020-11-14Fix file modesdannye
2020-08-17Identify some map object related constantsRangi
2020-07-16Revise some map scripts, mostly for getting itemsRangi
2020-07-07Use 'tile' and 'tiles' macrosRangi
2020-07-07Sync coordinate macros with pokecrystalRangi
2020-07-07Use HIGH() and LOW()Rangi
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi
2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi
2020-07-04Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi