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* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-251-24/+12
| | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses
* Use VRAM constants where applicable.yenatch2014-05-291-5/+5
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* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-64/+64
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Rename GetJoypadState -> Joypad.yenatch2014-05-251-2/+2
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* Comment some more bank 0 functions.yenatch2014-05-231-2/+2
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* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+610