| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2020-11-04 | Sync with pokered | dannye | 1 | -857/+0 | |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 1 | -853/+0 | |
| 2017-09-25 | Fix warnings about deprecated mnemonics on newer builds of rgbds | Pokechu22 | 1 | -1/+1 | |
| 2017-06-09 | Replace deprecated mnemonics by the correct ones | Antonio Niño Díaz | 1 | -1/+1 | |
| The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com> | |||||
| 2016-06-12 | sync engine code with pokeyellow | YamaArashi | 1 | -5/+5 | |
| 2016-06-11 | sync engine code with pokered | YamaArashi | 1 | -1/+1 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -54/+54 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -54/+54 | |
| 2015-12-31 | BankF documentation from HasMonFainted to Func_3d536 | luckytyphlosion | 1 | -1/+1 | |
| 2015-12-23 | engine/trade.asm, trade2.asm, intro.asm, overworld/emotion_bubbles.asm | luckytyphlosion | 1 | -68/+72 | |
| Also document Func_1681 (GetFarByte) and fix Missingno's dex entry | |||||
| 2015-12-05 | BankD misc functions | luckytyphlosion | 1 | -8/+8 | |
| Game Corner stuff and (unused) titlescreen2.asm | |||||
| 2015-11-15 | engine/menu/start_menu.asm | luckytyphlosion | 1 | -2/+2 | |
| Also remove dummy traces of FarCopyData2 and use callbs in home/vblank.asm | |||||
| 2015-10-29 | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | 1 | -3/+3 | |
| W_, add PIKAHAPPY_TRADE Also make replace.sh take args | |||||
| 2015-08-30 | No more W_ | dannye | 1 | -12/+12 | |
| 2015-08-14 | add border constant and clear up misnomer | YamaArashi | 1 | -5/+5 | |
| 2015-08-12 | named more variables | YamaArashi | 1 | -1/+1 | |
| 2015-08-12 | commented SGB palette stuff | YamaArashi | 1 | -6/+6 | |
| 2015-08-10 | Replace hardcoded name lengths with NAME_LENGTH | dannye | 1 | -4/+4 | |
| 2015-08-09 | Replace some hardcoded data sizes | dannye | 1 | -4/+4 | |
| 2015-08-05 | Use more lb | dannye | 1 | -5/+5 | |
| and other clean up | |||||
| 2015-07-24 | named animation functions/variables | YamaArashi | 1 | -6/+6 | |
| 2015-07-19 | jpab/jpba macros | YamaArashi | 1 | -3/+1 | |
| 2015-07-19 | Name sound effects | dannye | 1 | -2/+2 | |
| 2015-07-18 | Consolidate coord macros | dannye | 1 | -16/+16 | |
| 2015-07-14 | Use more *Coord | dannye | 1 | -1/+1 | |
| also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | |||||
| 2015-07-12 | more trade comments/fixes | YamaArashi | 1 | -3/+10 | |
| 2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 1 | -1/+1 | |
| rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| 2015-03-14 | commented trade amim functions | YamaArashi | 1 | -148/+241 | |
| 2015-03-13 | relabel and add comment | YamaArashi | 1 | -2/+2 | |
| 2015-03-13 | commented mon_party_sprites.asm | YamaArashi | 1 | -3/+3 | |
| 2015-02-07 | serial/trade/misc | YamaArashi | 1 | -185/+186 | |
| 2014-09-23 | Rename hVBlank* constants to h*. | yenatch | 1 | -3/+3 | |
| 2014-09-17 | Use move animation constants instead of static values. | yenatch | 1 | -6/+6 | |
| This allows new moves and animations to be added without overlap. | |||||
| 2014-09-14 | Commented/labelled misc functions | YamaArashi | 1 | -1/+1 | |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | 1 | -2/+2 | |
| 2014-08-08 | Labelled many functions/variables | YamaArashi | 1 | -3/+3 | |
| 2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 1 | -30/+15 | |
| Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||||
| 2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | 1 | -2/+1 | |
| 2014-06-16 | Remove generated "indirect jump" comments. | yenatch | 1 | -1/+1 | |
| The destination is obvious when using the predef macro. | |||||
| 2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 1 | -3/+3 | |
| 2014-05-29 | Use VRAM constants where applicable. | yenatch | 1 | -7/+7 | |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -65/+65 | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| 2014-05-23 | Comment some more bank 0 functions. | yenatch | 1 | -4/+4 | |
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 1 | -0/+770 | |
