aboutsummaryrefslogtreecommitdiffstats
path: root/engine (unfollow)
Commit message (Expand)Author
2026-07-15explore: press A to warp to the viewed locationAsh Ketchum
2026-07-15explore: direction arrows showing where you can moveAsh Ketchum
2026-07-15explore: rewrite as an instant screen-paging cameraAsh Ketchum
2026-07-15explore: don't hide the player (fixes glitchy orphaned Pikachu)Ash Ketchum
2026-07-15explore: hide player (camera) + fix menu closeAsh Ketchum
2026-07-15explore: pivot to noclip free-roam cameraAsh Ketchum
2026-07-15explore: fix map rendering (compute the view pointer ourselves)Ash Ketchum
2026-07-15explore (P1): direction markers for legit connectionsAsh Ketchum
2026-07-15explore (P1 core): overworld map-connection browserAsh Ketchum
2026-07-15fix(nowild): use wUnusedFlag (0xCC5B) instead of wc5d8 for the toggleAsh Ketchum
2026-07-15fix(menu): push ROM bank before CloseTextDisplay (was corrupting collision)Ash Ketchum
2026-07-15menu: HMS - give all five HMs (Cut/Fly/Surf/Strength/Flash)Ash Ketchum
2026-07-15menu: TEACH - give the whole party an OP coverage movesetAsh Ketchum
2026-07-15menu: COINS cheat + expand ITEMS with evolution stones (12 items)Ash Ketchum
2026-07-15menu: add NOWILD toggle + REPEL (and repurpose wc5d8 as the flag)Ash Ketchum
2026-07-15menu: cheat suite - MONEY, BADGES, DEX, MAXTEAM + ITEMS submenuAsh Ketchum
2026-07-15menu: SL0P MENU scaffolding with WARP as a submenuAsh Ketchum
2026-07-15intro: real 2bpp graphic splash (POKeMON SL0P EDITION)Ash Ketchum
2026-07-15intro: brief POKeMON SL0P EDITION splash on the fastboot pathAsh Ketchum
2026-07-15warp: center the menu box and add a SECRET SL0P WARP MENU bannerAsh Ketchum
2026-07-15warp: polish menu (clear bg + hide sprites), 13 destinations, kill the birdAsh Ketchum
2026-07-15warp: full quick-warp menu (B2)Ash Ketchum
2026-07-15warp: SELECT opens quick-warp (B1) + relocate intro-skip to PlayIntroAsh Ketchum
2026-07-15fastboot: skip intro/title/menu and autoload save if one existsAsh Ketchum
2026-06-24Identify `wPikachuSpawnStateFlags` and `wPikachuMapScriptFlags` bits, and `PI...Yoann Fievez
2026-06-20Use `SOUND_MASK` constant in `TradeAnimCommon` (#159)CreamElDudJafar
2026-06-14Rename wd49b to wPikachuEmotionModifier (#156)Yoann Fievez
2026-06-07Document `UpdatePikachuHappinessAndMood` routine (#155)RainbowMetalPigeon
2026-05-24Fix comments in `IsNextTileShoreOrWater` (#152)Narishma-gb
2026-04-15Relabel SFX_SILPH_SCOPE to SFX_TRAINER_APPEARED (#580)PokefanMarcel
2026-04-06Make `DebugSetPokedexEntries` automatically adapt to `NUM_POKEMON` changes (#...kagnusdev
2026-01-17Replace hard-coded numbers with constants in haze.asm (#564)DrNyk
2026-01-17Align move grammar with pokecrystal (#565)SnorlaxMonster
2026-01-07Use macros to enforce "hidden object" constraints, and rename them to "hidden...Rangi
2026-01-07Use macros to enforce "missable/hide/show object" constraints, and rename the...Rangi
2025-12-30Identify characters in `_OakSpeechText2B` and `Printer_GetMonStats.IDNo` (#144)abcboy101
2025-12-26Replace magic number `$7` with `SLP_MASK` constant (#555)Jordan Moore
2025-12-15Specify a max item length for `list_start` (#552)Rangi
2025-12-15Comment more unreferenced local labels (#550)Narishma-gb
2025-12-01Update `StatusScreen`, add `*_STATS_BOX` constants (#546)Narishma-gb
2025-12-01Define player and rival names once, to be used in two places (#545)Rangi
2025-11-27Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb
2025-11-25Avoid magic numbers for most `CopyData` calls (#542)Rangi
2025-11-23Use `ld_hli_a_string` macro to make byte-by-byte strings more obvious (#540)Rangi
2025-11-18Use more hardware and graphics constants (#532)Narishma-gb
2025-11-12Use features of RGBDS 1.0.0 (#537)Rangi
2025-10-05Consistently use `ld [hli]`/`ld [hld]`, not `ldi`/`ldd`Rangi
2025-09-26Revise some RAM buffer constantsRangi
2025-09-10Misc. naming and cleanup (#139)Narishma-gb
2025-09-07Use RAMG_SRAM_ENABLE (#530)PokefanMarcel