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2025-09-06Fix .tilemap file extension, fix some typos (#138)Narishma-gb
2025-09-03Update comment for clarity (#529)Vortyne
2025-09-03Label and constant cleanup (#528)Narishma-gb
2025-08-17Document a bug in `PrintBenchGuyText` (#523)Narishma-gb
2025-08-17Use `dname` macro to automatically pad names with `"@"` characters (#525)Rangi
2025-08-16Use `<STAT>_UP1_EFFECT` constants (#522)PokefanMarcel
2025-08-11Identify `JOYP_SGB_MLT_REQ` constantRangi42
2025-08-11Update hardware.inc to 5.3.0 and use its `JOYP_SGB_*` constantsRangi42
2025-07-23Rename `.asm_39c46` to `.loopSkipTrainer` (#122)PokefanMarcel
2025-07-23Replace hardcoded offset with address (#132)kagnusdev
2025-07-23Add more labels and constants for Options menu (#133)thoth-33
2025-07-07Use less generic labels for party finding loops (#514)kagnusdev
2025-07-02Use hardware.inc constants in places unique to YellowRangi42
2025-06-30Use combined hardware constantsRangi42
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi
2025-06-25Distinguish single trainer pics section from Pokemon picsRangi42
2025-06-03Fix typosdannye
2025-05-31Add a `CANNOT_MOVE` constant (#508)Rangi
2025-05-25Use more ldpikacrydannye
2025-05-09Fix sprite data comment (#507)Vortyne
2025-04-08Use constants in `PrintBCDNumber` calls (#503)Narishma-gb
2025-04-08Further improve NPC trade labels and comments (#493)SatoMew
2025-04-02Use constants for PP masks instead of magic numbers (#504)edave64
2025-03-08Use constants for trade text indexes (#501)Rangi
2025-02-27Avoid using `EQUS` when `EQU` or `MACRO` will do (#496)Rangi
2025-01-30Fix some label typos, and add some constants instead of raw numbers (#492)Narishma-gb
2025-01-30Consistently refer to CGB, not GBC (#491)SatoMew
2025-01-28Consistently capitalize `ASSERT` directives (#489)Rangi
2025-01-28Miscellaneous cleanup (#488)Rangi
2025-01-28Correct wTileMapBackup declared space (#487)Engezerstorung
2025-01-23Identify unnamed functions in map_sprites.asm (#126)Engezerstorung
2024-12-27Use `EFFECT_1E`Rangi42
2024-12-27Don't pass redundant label names to `table_width` and `list_start` (#125)Rangi
2024-12-27Don't pass redundant label names to `table_width` and `list_start` (#484)Rangi
2024-12-25Use RGBDS 0.9.0 (#123)Rangi
2024-12-25Use RGBDS 0.9.0 (#482)Rangi
2024-12-21Use `SERIAL_RNS_LENGTH` in `BattleRandom`Rangi42
2024-12-16Remove redundant parenthesesRangi42
2024-12-16Use "gray", not "grey"Rangi42
2024-11-24Assert the relations between some move effect constants (#478)Sylvie
2024-11-17Fix comments around battle evolution code (#120)TiKevin83
2024-10-07`FreezeEnemyTrainerSprite` -> `SetEnemyTrainerToStayAndFaceAnyDirection`Vortyne
2024-09-29`dbsprite` is the wrong macro for `WriteOAMBlock` data (#472)Vortyne
2024-09-29Rename off-by-one wram labelsdannye
2024-09-29Identify more bit flags (#119)Sylvie
2024-09-25This byte is written to, but not used (#471)Vortyne
2024-09-24Identify `wCurrentMapScriptFlags` bits (#467)Sylvie
2024-09-24Identify hardware register bits (#469)Sylvie
2024-09-24Identify more bit flags (#465)Sylvie
2024-09-24Fix comment: Road -> Roar (#466)Vortyne