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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
2022-09-25
Change names of move subanimations to be meaningful (#389)
BlueZangoose
2022-09-24
Use a SPRITE_SET_LENGTH constant
Rangi
2022-09-24
Add constants and table macros for the map sprite sets (#392)
Rangi
2022-08-11
Use the same music headers as pokecrystal (#382)
Rangi
2022-08-11
Update comments related to Swift and Substitute checks (#380)
SatoMew
2022-08-11
Replace Hard-Coded Number With Constant (#381)
Chatot4444
2022-07-26
Clarify how Metronome picks a move
Rangi
2022-07-10
Identify some `.asm_*` labels
Rangi
2022-07-10
Sync Pokédex rating text with pokeyellow
Rangi
2022-07-10
Identify Pokédex rating text
Rangi
2022-07-09
wOAMBuffer -> wShadowOAM (#370)
Colton G. Rushton
2022-07-04
party_struct constants and ExchangeBytes size (#364)
vulcandth
2022-06-30
Stop_reducing_move_anim_flashing_Dream_Eater -> Stop_reducing_move_anim_flash...
vulcandth
2022-06-22
VC ExchangeBytes Aliases (#363)
vulcandth
2022-06-17
`cp MR_FUJIS_HOUSE` -> `cp POKEMON_TOWER_7F + 1`
Rangi
2022-06-17
Rename `SLP` to `SLP_MASK` (#361)
vulcandth
2022-06-06
RGBDS syntax updates (#358)
vulcandth
2022-06-06
Improved Virtual Console patch identifiers (#357)
vulcandth
2022-04-17
Add hSerialConnectionStatus vc_assert (#354)
vulcandth
2022-03-26
Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)
vulcandth
2022-03-04
Gen 1's Minimize graphic was not a complete 8x8 tile
Rangi
2021-11-23
Use ~X instead of $ff ^ X
Rangi
2021-11-05
Add some constants for options (#344)
Yoann Fievez
2021-11-05
Refactorize check button pressed (#340)
Yoann Fievez
2021-11-03
Comment on the CooltrainerFAI bug
Rangi
2021-11-02
Identify some percentage constant values
Rangi
2021-09-26
Fix typos (#334)
Amber Brault
2021-08-28
wcf4b -> wStringBuffer
Rangi
2021-06-14
Correct comments on SwitchAndTeleportEffect
SnorlaxMonster
2021-05-31
More WRAM label cleanup (still needs UNIONs and renaming)
Rangi
2021-05-31
Reformat MoveBoulderDustFunctionPointerTable
Rangi
2021-05-31
Change name wSeaRoutesWildMons to wWaterMons in WRAM
Yoann Fievez
2021-05-31
Improve some RAM formatting
Rangi
2021-05-23
Use macros for bit arrays
Rangi
2021-05-18
Standardize names of wild maps entities
Yoann Fievez
2021-05-06
Use BANK("Pics #") for Pokémon and trainer pics
Rangi
2021-04-27
Use {interpolation} to generate sequences of RAM labels
Rangi
2021-04-17
Use rgbds 0.5.0 features:
Rangi
2021-04-13
Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant
Rangi
2021-04-08
Trim extra newlines from some files
Rangi
2021-03-30
Fix incorrect sfx id
dannye
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
2021-02-21
Clean up handling of extra effective status effects
dannye
2021-02-13
Identify hUILayoutFlags
Rangi
2020-11-29
Delete unnecessary comment
SatoMew
2020-11-29
Update related tile animation constants
SatoMew
2020-11-29
Label and document hFFD7 more accurately
SatoMew
2020-11-28
Keep wGrassMons and wWaterMons together with a UNION
Rangi
2020-11-14
Fix file modes
dannye
2020-11-07
Use more joypad constants
dannye
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