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2022-09-25Change names of move subanimations to be meaningful (#389)BlueZangoose
2022-09-24Use a SPRITE_SET_LENGTH constantRangi
2022-09-24Add constants and table macros for the map sprite sets (#392)Rangi
2022-08-11Use the same music headers as pokecrystal (#382)Rangi
2022-08-11Update comments related to Swift and Substitute checks (#380)SatoMew
2022-08-11Replace Hard-Coded Number With Constant (#381)Chatot4444
2022-07-26Clarify how Metronome picks a moveRangi
2022-07-10Identify some `.asm_*` labelsRangi
2022-07-10Sync Pokédex rating text with pokeyellowRangi
2022-07-10Identify Pokédex rating textRangi
2022-07-09wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton
2022-07-04party_struct constants and ExchangeBytes size (#364)vulcandth
2022-06-30Stop_reducing_move_anim_flashing_Dream_Eater -> Stop_reducing_move_anim_flash...vulcandth
2022-06-22VC ExchangeBytes Aliases (#363)vulcandth
2022-06-17`cp MR_FUJIS_HOUSE` -> `cp POKEMON_TOWER_7F + 1`Rangi
2022-06-17Rename `SLP` to `SLP_MASK` (#361)vulcandth
2022-06-06RGBDS syntax updates (#358)vulcandth
2022-06-06Improved Virtual Console patch identifiers (#357)vulcandth
2022-04-17Add hSerialConnectionStatus vc_assert (#354)vulcandth
2022-03-26Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth
2022-03-04Gen 1's Minimize graphic was not a complete 8x8 tileRangi
2021-11-23Use ~X instead of $ff ^ XRangi
2021-11-05Add some constants for options (#344)Yoann Fievez
2021-11-05Refactorize check button pressed (#340)Yoann Fievez
2021-11-03Comment on the CooltrainerFAI bugRangi
2021-11-02Identify some percentage constant valuesRangi
2021-09-26Fix typos (#334)Amber Brault
2021-08-28wcf4b -> wStringBufferRangi
2021-06-14Correct comments on SwitchAndTeleportEffectSnorlaxMonster
2021-05-31More WRAM label cleanup (still needs UNIONs and renaming)Rangi
2021-05-31Reformat MoveBoulderDustFunctionPointerTableRangi
2021-05-31Change name wSeaRoutesWildMons to wWaterMons in WRAMYoann Fievez
2021-05-31Improve some RAM formattingRangi
2021-05-23Use macros for bit arraysRangi
2021-05-18Standardize names of wild maps entitiesYoann Fievez
2021-05-06Use BANK("Pics #") for Pokémon and trainer picsRangi
2021-04-27Use {interpolation} to generate sequences of RAM labelsRangi
2021-04-17Use rgbds 0.5.0 features:Rangi
2021-04-13Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constantRangi
2021-04-08Trim extra newlines from some filesRangi
2021-03-30Fix incorrect sfx iddannye
2021-03-25Verify data table and name list sizes with assertion macrosRangi
2021-02-21Clean up handling of extra effective status effectsdannye
2021-02-13Identify hUILayoutFlagsRangi
2020-11-29Delete unnecessary commentSatoMew
2020-11-29Update related tile animation constantsSatoMew
2020-11-29Label and document hFFD7 more accuratelySatoMew
2020-11-28Keep wGrassMons and wWaterMons together with a UNIONRangi
2020-11-14Fix file modesdannye
2020-11-07Use more joypad constantsdannye