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2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi30-112/+112
2020-07-05Port _RemovePokemon documentation from pokeyellowRangi1-33/+33
2020-07-05Port two HRAM labels from pokeyellowRangi1-5/+5
2020-07-05Logical spacing in data/sgb/sgb_palettes.asmRangi5-10/+10
2020-07-05Port credits command constants from pokeyellowRangi1-7/+7
2020-07-05Use constants for damage limits in CalculateDamageRangi1-28/+34
2020-07-05Correct comments in AISwitchIfEnoughMonsRangi1-2/+2
2020-07-05Update map hide/show data labelsRangi1-7/+7
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi90-1068/+1080
2020-07-04UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET...Rangi2-6/+6
2020-07-04Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi13-32/+29
2020-07-03Move more code from home.asm to home/Rangi1-0/+1
2020-07-03Replace raw hex values with HRAM constantsRangi25-106/+106
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi62-668/+668
2020-07-03Factor out data/sprites/Rangi1-0/+2
2020-07-03Organize macros/ like pokecrystalRangi10-18/+18
2020-07-03Make suggested edits:Rangi1-0/+0
2020-07-03Split up engine/events/hidden_object_functionsRangi28-1168/+1149
2020-07-03Reorganize constants/Rangi1-2/+2
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi41-69/+69
2020-07-03Add engine/movie/oak_speech/ subdirectoryRangi4-0/+0
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi113-93/+2
2020-06-27Remove RAM address commentsRangi2-4/+4
2020-06-27Move trade bubble from gfx/icons to gfx/tradeRangi1-1/+1
2020-06-27Individual images for party menu icon graphicsRangi1-6/+17
2020-06-27Move mon_nest_icon.png to gfx/town_mapRangi1-1/+1
2020-06-27Organize gfx/Rangi16-42/+41
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi67-167/+167
2020-06-23Move more tables from engine/ to data/Rangi26-2968/+1540
2020-06-06remove two whitespacesAkatsuki-py1-1/+1
2020-06-05fix SubtractAmountPaidFromMoney commentAkatsuki-py1-2/+2
2020-05-29Name UnusedCD40Nog-Frog1-1/+1
2020-05-26Change "Set to box" to "Sent to box"Nog-Frog1-3/+3
2020-05-24Misc minor clean updannye4-4/+4
2020-05-24use rept macroakatsuki-py1-9/+2
2020-05-01Fix comment from Y pos to X posAkatsuki-py1-1/+1
2019-11-23Use percent macro for trainer AI packagesThomas Winwood1-21/+21
2019-07-27Update audio macro namesdannye6-10/+10
2019-07-07Replace some hard-coded values with constantsRangi6-12/+14
2019-04-21A few missed SFX constant IDsdannye1-2/+2
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi11-35/+35
2018-11-18Clean up pre-linkerscript remnants.luckytyphlosion1-1/+3
2018-06-23Updated constants for introPokeglitch1-10/+11
2018-06-22Updated the introPokeglitch2-53/+64
2018-03-24Use rgblink dmg modedannye2-5/+5
2018-03-21add wEvosMoves instead of using eeveeyenatch1-5/+5
2018-03-21Cleaned up name formattingbitman441-1/+1
2018-03-20Replaced instances of Mon### with the Pokemon's namebitman441-1/+1
2018-03-10Use rgbgfx and c tools instead of the submodule.yenatch2-7/+7
2017-12-30Add space between arguments in assembly instructions and remove redundant a i...xCrystal36-4666/+4666