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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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2020-07-05
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
Rangi
30
-112
/
+112
2020-07-05
Port _RemovePokemon documentation from pokeyellow
Rangi
1
-33
/
+33
2020-07-05
Port two HRAM labels from pokeyellow
Rangi
1
-5
/
+5
2020-07-05
Logical spacing in data/sgb/sgb_palettes.asm
Rangi
5
-10
/
+10
2020-07-05
Port credits command constants from pokeyellow
Rangi
1
-7
/
+7
2020-07-05
Use constants for damage limits in CalculateDamage
Rangi
1
-28
/
+34
2020-07-05
Correct comments in AISwitchIfEnoughMons
Rangi
1
-2
/
+2
2020-07-05
Update map hide/show data labels
Rangi
1
-7
/
+7
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
90
-1068
/
+1080
2020-07-04
UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET...
Rangi
2
-6
/
+6
2020-07-04
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...
Rangi
13
-32
/
+29
2020-07-03
Move more code from home.asm to home/
Rangi
1
-0
/
+1
2020-07-03
Replace raw hex values with HRAM constants
Rangi
25
-106
/
+106
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
62
-668
/
+668
2020-07-03
Factor out data/sprites/
Rangi
1
-0
/
+2
2020-07-03
Organize macros/ like pokecrystal
Rangi
10
-18
/
+18
2020-07-03
Make suggested edits:
Rangi
1
-0
/
+0
2020-07-03
Split up engine/events/hidden_object_functions
Rangi
28
-1168
/
+1149
2020-07-03
Reorganize constants/
Rangi
1
-2
/
+2
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
41
-69
/
+69
2020-07-03
Add engine/movie/oak_speech/ subdirectory
Rangi
4
-0
/
+0
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
113
-93
/
+2
2020-06-27
Remove RAM address comments
Rangi
2
-4
/
+4
2020-06-27
Move trade bubble from gfx/icons to gfx/trade
Rangi
1
-1
/
+1
2020-06-27
Individual images for party menu icon graphics
Rangi
1
-6
/
+17
2020-06-27
Move mon_nest_icon.png to gfx/town_map
Rangi
1
-1
/
+1
2020-06-27
Organize gfx/
Rangi
16
-42
/
+41
2020-06-27
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
67
-167
/
+167
2020-06-23
Move more tables from engine/ to data/
Rangi
26
-2968
/
+1540
2020-06-06
remove two whitespaces
Akatsuki-py
1
-1
/
+1
2020-06-05
fix SubtractAmountPaidFromMoney comment
Akatsuki-py
1
-2
/
+2
2020-05-29
Name UnusedCD40
Nog-Frog
1
-1
/
+1
2020-05-26
Change "Set to box" to "Sent to box"
Nog-Frog
1
-3
/
+3
2020-05-24
Misc minor clean up
dannye
4
-4
/
+4
2020-05-24
use rept macro
akatsuki-py
1
-9
/
+2
2020-05-01
Fix comment from Y pos to X pos
Akatsuki-py
1
-1
/
+1
2019-11-23
Use percent macro for trainer AI packages
Thomas Winwood
1
-21
/
+21
2019-07-27
Update audio macro names
dannye
6
-10
/
+10
2019-07-07
Replace some hard-coded values with constants
Rangi
6
-12
/
+14
2019-04-21
A few missed SFX constant IDs
dannye
1
-2
/
+2
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
11
-35
/
+35
2018-11-18
Clean up pre-linkerscript remnants.
luckytyphlosion
1
-1
/
+3
2018-06-23
Updated constants for intro
Pokeglitch
1
-10
/
+11
2018-06-22
Updated the intro
Pokeglitch
2
-53
/
+64
2018-03-24
Use rgblink dmg mode
dannye
2
-5
/
+5
2018-03-21
add wEvosMoves instead of using eevee
yenatch
1
-5
/
+5
2018-03-21
Cleaned up name formatting
bitman44
1
-1
/
+1
2018-03-20
Replaced instances of Mon### with the Pokemon's name
bitman44
1
-1
/
+1
2018-03-10
Use rgbgfx and c tools instead of the submodule.
yenatch
2
-7
/
+7
2017-12-30
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
36
-4666
/
+4666
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