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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Files
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2020-09-27
Add constant for ghost Marowak like pokered
SatoMew
4
-4
/
+4
2020-05-25
Update Audio 4 sfx names
dannye
1
-4
/
+4
2020-05-24
Fix bad label reference
dannye
1
-1
/
+1
2020-05-20
Sync with pokered
dannye
111
-3877
/
+3967
2020-05-18
Fix duplicate label
TiKevin83
1
-2
/
+2
2020-05-03
Port pull request #234 from pokered, and fix bloated Pikachu images
CelestialAmber
1
-1
/
+1
2020-05-01
Fix comment from Y pos to X pos
Akatsuki-py
1
-1
/
+1
2019-12-04
Add trainer_ai pokered changes to pokeyellow
Amber Brault
1
-21
/
+21
2019-11-23
Use percent macro for trainer AI packages
Thomas Winwood
1
-21
/
+21
2019-10-17
Add deobfuscation from pokered commits
Amber Brault
1
-27
/
+0
2019-10-11
Label surfing minigame SFX
Amber Brault
1
-6
/
+33
2019-07-27
Update audio macro names
dannye
6
-10
/
+10
2019-07-07
Replace some hard-coded values with constants
Rangi
6
-12
/
+14
2019-06-10
Update tools
Celeste Brault
2
-1
/
+2
2019-04-21
A few missed SFX constant IDs
dannye
1
-2
/
+2
2019-02-20
Improve some labels in the Pikachu Follow code
Travis McGeehan
1
-3
/
+3
2019-01-23
Pull bug descriptions into documentation, add more relevant docs from pokecry...
Travis McGeehan
2
-9
/
+1
2019-01-23
Note bug in Battle Transitions
TiKevin83
1
-0
/
+6
2019-01-22
Label functions, note cause of fast options
TiKevin83
1
-16
/
+18
2019-01-01
Rename map files, labels, and constants to be consistent and work with Polish...
Rangi
11
-35
/
+35
2018-11-18
Rename spritestatedata structs.
luckytyphlosion
19
-165
/
+165
2018-11-18
Clean up pre-linkerscript remnants.
luckytyphlosion
1
-1
/
+3
2018-06-23
Updated constants for intro
Pokeglitch
1
-10
/
+11
2018-06-22
Updated the intro
Pokeglitch
2
-53
/
+64
2018-04-01
fix some constants
yenatch
4
-4
/
+4
2018-03-24
Use rgblink dmg mode
dannye
2
-5
/
+5
2018-03-21
add wEvosMoves instead of using eevee
yenatch
1
-5
/
+5
2018-03-21
Cleaned up name formatting
bitman44
1
-1
/
+1
2018-03-20
Replaced instances of Mon### with the Pokemon's name
bitman44
1
-1
/
+1
2018-03-10
Use rgbgfx and c tools instead of the submodule.
yenatch
2
-7
/
+7
2017-12-30
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
36
-4666
/
+4666
2017-12-30
Uppercase battle status constants
xCrystal
13
-138
/
+138
2017-12-02
Replace hardcoded address offset
dannye
1
-1
/
+1
2017-10-29
Catch a missed hide/show ID
dannye
1
-1
/
+1
2017-09-25
Fix warnings about deprecated mnemonics on newer builds of rgbds
Pokechu22
20
-34
/
+34
2017-06-24
Fix typos in comments
dannye
15
-33
/
+33
2017-06-09
Replace deprecated mnemonics by the correct ones
Antonio Niño Díaz
13
-19
/
+19
2017-05-08
Typo: SFX_POKEFLUE → SFX_POKEFLUTE
dannye
1
-2
/
+2
2017-03-19
Gave names to the functions and labels and adresses used in DivideBCD
Joe Farebrother
1
-72
/
+74
2017-03-19
Gave the labels in _MoveMon more descriptive names and added a few comments
Joe Farebrother
1
-37
/
+41
2017-01-16
fix incorrect comment
YamaArashi
1
-1
/
+1
2017-01-07
use actual predef label
YamaArashi
1
-1
/
+1
2016-12-31
use text constants in poison.asm
YamaArashi
1
-2
/
+2
2016-12-31
split code out of main.asm
YamaArashi
20
-1
/
+2650
2016-10-29
use more HRAM constants
YamaArashi
3
-7
/
+7
2016-10-29
correct mistaken comments
YamaArashi
1
-2
/
+2
2016-10-29
link battle action constants
YamaArashi
1
-15
/
+15
2016-10-16
correct comments about teleport effect
YamaArashi
1
-3
/
+2
2016-09-17
split bank 1 into files
YamaArashi
11
-0
/
+1471
2016-09-17
pull some bank 1 code out of main.asm
YamaArashi
6
-0
/
+479
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