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2022-08-11Use the same music headers as pokecrystal (#382)Rangi6-10/+10
2022-08-11Update comments related to Swift and Substitute checks (#380)SatoMew1-2/+2
2022-08-11Replace Hard-Coded Number With Constant (#381)Chatot44441-1/+1
2022-07-26Clarify how Metronome picks a moveRangi1-2/+3
2022-07-10Identify some `.asm_*` labelsRangi17-76/+77
2022-07-10Sync Pokédex rating text with pokeyellowRangi1-51/+51
2022-07-10Identify Pokédex rating textRangi1-48/+48
2022-07-09wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton24-95/+95
2022-07-04party_struct constants and ExchangeBytes size (#364)vulcandth1-3/+3
2022-06-30Stop_reducing_move_anim_flashing_Dream_Eater -> Stop_reducing_move_anim_flash...vulcandth1-1/+1
2022-06-22VC ExchangeBytes Aliases (#363)vulcandth1-3/+3
2022-06-17`cp MR_FUJIS_HOUSE` -> `cp POKEMON_TOWER_7F + 1`Rangi1-1/+1
2022-06-17Rename `SLP` to `SLP_MASK` (#361)vulcandth4-14/+14
2022-06-06RGBDS syntax updates (#358)vulcandth12-18/+18
2022-06-06Improved Virtual Console patch identifiers (#357)vulcandth7-51/+53
2022-04-17Add hSerialConnectionStatus vc_assert (#354)vulcandth1-0/+8
2022-03-26Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth7-20/+88
2022-03-04Gen 1's Minimize graphic was not a complete 8x8 tileRangi1-2/+10
2021-11-23Use ~X instead of $ff ^ XRangi3-4/+4
2021-11-05Add some constants for options (#344)Yoann Fievez5-11/+10
2021-11-05Refactorize check button pressed (#340)Yoann Fievez15-48/+48
2021-11-03Comment on the CooltrainerFAI bugRangi1-0/+3
2021-11-02Identify some percentage constant valuesRangi3-22/+22
2021-09-26Fix typos (#334)Amber Brault1-1/+1
2021-08-28wcf4b -> wStringBufferRangi13-35/+35
2021-06-14Correct comments on SwitchAndTeleportEffectSnorlaxMonster1-2/+2
2021-05-31More WRAM label cleanup (still needs UNIONs and renaming)Rangi4-11/+11
2021-05-31Reformat MoveBoulderDustFunctionPointerTableRangi1-15/+9
2021-05-31Change name wSeaRoutesWildMons to wWaterMons in WRAMYoann Fievez2-2/+2
2021-05-31Improve some RAM formattingRangi2-2/+2
2021-05-23Use macros for bit arraysRangi1-1/+2
2021-05-18Standardize names of wild maps entitiesYoann Fievez2-2/+2
2021-05-06Use BANK("Pics #") for Pokémon and trainer picsRangi1-1/+2
2021-04-27Use {interpolation} to generate sequences of RAM labelsRangi10-27/+27
2021-04-17Use rgbds 0.5.0 features:Rangi1-2/+2
2021-04-13Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constantRangi1-1/+1
2021-04-08Trim extra newlines from some filesRangi1-1/+0
2021-03-30Fix incorrect sfx iddannye1-1/+1
2021-03-25Verify data table and name list sizes with assertion macrosRangi8-21/+16
2021-02-21Clean up handling of extra effective status effectsdannye1-11/+13
2021-02-13Identify hUILayoutFlagsRangi8-34/+34
2020-11-29Delete unnecessary commentSatoMew1-1/+1
2020-11-29Update related tile animation constantsSatoMew3-4/+4
2020-11-29Label and document hFFD7 more accuratelySatoMew14-31/+31
2020-11-28Keep wGrassMons and wWaterMons together with a UNIONRangi1-8/+9
2020-11-14Fix file modesdannye85-0/+0
2020-11-07Use more joypad constantsdannye1-7/+7
2020-11-07Use STARTER1 and STARTER2 for the title screenRangi1-2/+2
2020-11-06Sync more with pokeyellowRangi3-10/+10
2020-11-05Sync more with pokeyellowRangi14-57/+58