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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Files
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2022-08-11
Use the same music headers as pokecrystal (#382)
Rangi
6
-10
/
+10
2022-08-11
Update comments related to Swift and Substitute checks (#380)
SatoMew
1
-2
/
+2
2022-08-11
Replace Hard-Coded Number With Constant (#381)
Chatot4444
1
-1
/
+1
2022-07-26
Clarify how Metronome picks a move
Rangi
1
-2
/
+3
2022-07-10
Identify some `.asm_*` labels
Rangi
17
-76
/
+77
2022-07-10
Sync Pokédex rating text with pokeyellow
Rangi
1
-51
/
+51
2022-07-10
Identify Pokédex rating text
Rangi
1
-48
/
+48
2022-07-09
wOAMBuffer -> wShadowOAM (#370)
Colton G. Rushton
24
-95
/
+95
2022-07-04
party_struct constants and ExchangeBytes size (#364)
vulcandth
1
-3
/
+3
2022-06-30
Stop_reducing_move_anim_flashing_Dream_Eater -> Stop_reducing_move_anim_flash...
vulcandth
1
-1
/
+1
2022-06-22
VC ExchangeBytes Aliases (#363)
vulcandth
1
-3
/
+3
2022-06-17
`cp MR_FUJIS_HOUSE` -> `cp POKEMON_TOWER_7F + 1`
Rangi
1
-1
/
+1
2022-06-17
Rename `SLP` to `SLP_MASK` (#361)
vulcandth
4
-14
/
+14
2022-06-06
RGBDS syntax updates (#358)
vulcandth
12
-18
/
+18
2022-06-06
Improved Virtual Console patch identifiers (#357)
vulcandth
7
-51
/
+53
2022-04-17
Add hSerialConnectionStatus vc_assert (#354)
vulcandth
1
-0
/
+8
2022-03-26
Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)
vulcandth
7
-20
/
+88
2022-03-04
Gen 1's Minimize graphic was not a complete 8x8 tile
Rangi
1
-2
/
+10
2021-11-23
Use ~X instead of $ff ^ X
Rangi
3
-4
/
+4
2021-11-05
Add some constants for options (#344)
Yoann Fievez
5
-11
/
+10
2021-11-05
Refactorize check button pressed (#340)
Yoann Fievez
15
-48
/
+48
2021-11-03
Comment on the CooltrainerFAI bug
Rangi
1
-0
/
+3
2021-11-02
Identify some percentage constant values
Rangi
3
-22
/
+22
2021-09-26
Fix typos (#334)
Amber Brault
1
-1
/
+1
2021-08-28
wcf4b -> wStringBuffer
Rangi
13
-35
/
+35
2021-06-14
Correct comments on SwitchAndTeleportEffect
SnorlaxMonster
1
-2
/
+2
2021-05-31
More WRAM label cleanup (still needs UNIONs and renaming)
Rangi
4
-11
/
+11
2021-05-31
Reformat MoveBoulderDustFunctionPointerTable
Rangi
1
-15
/
+9
2021-05-31
Change name wSeaRoutesWildMons to wWaterMons in WRAM
Yoann Fievez
2
-2
/
+2
2021-05-31
Improve some RAM formatting
Rangi
2
-2
/
+2
2021-05-23
Use macros for bit arrays
Rangi
1
-1
/
+2
2021-05-18
Standardize names of wild maps entities
Yoann Fievez
2
-2
/
+2
2021-05-06
Use BANK("Pics #") for Pokémon and trainer pics
Rangi
1
-1
/
+2
2021-04-27
Use {interpolation} to generate sequences of RAM labels
Rangi
10
-27
/
+27
2021-04-17
Use rgbds 0.5.0 features:
Rangi
1
-2
/
+2
2021-04-13
Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant
Rangi
1
-1
/
+1
2021-04-08
Trim extra newlines from some files
Rangi
1
-1
/
+0
2021-03-30
Fix incorrect sfx id
dannye
1
-1
/
+1
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
8
-21
/
+16
2021-02-21
Clean up handling of extra effective status effects
dannye
1
-11
/
+13
2021-02-13
Identify hUILayoutFlags
Rangi
8
-34
/
+34
2020-11-29
Delete unnecessary comment
SatoMew
1
-1
/
+1
2020-11-29
Update related tile animation constants
SatoMew
3
-4
/
+4
2020-11-29
Label and document hFFD7 more accurately
SatoMew
14
-31
/
+31
2020-11-28
Keep wGrassMons and wWaterMons together with a UNION
Rangi
1
-8
/
+9
2020-11-14
Fix file modes
dannye
85
-0
/
+0
2020-11-07
Use more joypad constants
dannye
1
-7
/
+7
2020-11-07
Use STARTER1 and STARTER2 for the title screen
Rangi
1
-2
/
+2
2020-11-06
Sync more with pokeyellow
Rangi
3
-10
/
+10
2020-11-05
Sync more with pokeyellow
Rangi
14
-57
/
+58
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