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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Files
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2024-09-29
Rename off-by-one wram labels
dannye
13
-63
/
+63
2024-09-29
Identify more bit flags (#119)
Sylvie
4
-11
/
+14
2024-09-25
This byte is written to, but not used (#471)
Vortyne
1
-1
/
+1
2024-09-24
Identify `wCurrentMapScriptFlags` bits (#467)
Sylvie
5
-5
/
+5
2024-09-24
Identify hardware register bits (#469)
Sylvie
2
-4
/
+4
2024-09-24
Identify more bit flags (#465)
Sylvie
8
-16
/
+24
2024-09-24
Fix comment: Road -> Roar (#466)
Vortyne
1
-4
/
+4
2024-09-23
Identify more flag bits (#464)
Sylvie
27
-110
/
+119
2024-09-18
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
43
-172
/
+173
2024-09-18
Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)
Sylvie
10
-28
/
+26
2024-09-09
Use correct label in get_trainer_name.asm (#461)
Vortyne
1
-1
/
+1
2024-08-04
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)
Sylvie
38
-147
/
+146
2024-07-24
Identify wcd6d as wNameBuffer and others (#455)
Sylvie
21
-50
/
+52
2024-07-16
Identify various flag labels and bit constants (#454)
Sylvie
60
-443
/
+449
2024-06-26
Improve documentation of some SRAM routines (#114)
SatoMew
9
-59
/
+56
2024-06-15
Identify some unused WRAM variables (#453)
Sylvie
12
-19
/
+19
2024-05-05
Fix hard-coded bank
dannye
1
-1
/
+1
2024-01-03
Update to RGBDS 0.7.0 (#447)
Rangi
2
-4
/
+4
2023-12-18
Clean up item comments (#443)
SatoMew
1
-11
/
+17
2023-12-06
Correct StarterDex function comment (#440)
colawsol
1
-1
/
+1
2023-11-22
Delete a couple EOL whitespace.
vulcandth
1
-1
/
+1
2023-11-21
Rename pikachu palette packets
dannye
6
-17
/
+17
2023-11-21
Fix a few usages of EFFECTIVE
dannye
3
-4
/
+3
2023-11-21
Fix inaccurate comment in UpdateNPCSprite
Rangi42
1
-2
/
+2
2023-11-21
Get rid of wEvosMoves, MAX_EVOLUTIONS, and EVOLUTION_SIZE
Rangi42
1
-5
/
+5
2023-11-21
Use some more constants in place of raw numbers
Rangi42
1
-16
/
+16
2023-11-21
Replace some `$a` with `EFFECTIVE` (#399)
RainbowMetalPigeon
1
-2
/
+2
2023-11-21
Rename `EV_*` constants to `EVOLVE_*` like pokecrystal (#407)
SatoMew
2
-4
/
+4
2023-11-21
Use MEGA_PUNCH constant in explosion animation routine (#434)
BlueZangoose
2
-8
/
+10
2023-11-20
Identify `wSavedCoordIndex` and its other usages
Rangi42
5
-7
/
+7
2023-11-20
Add `bigdw` and `dc` data macros
Rangi42
6
-82
/
+56
2023-11-20
Identify the unnamed HRAM variables and one WRAM label (#438)
Vortyne
3
-23
/
+23
2023-11-19
Name unnamed labels in seafoam islands and pokemon mansion script files (#435)
Vortyne
1
-1
/
+1
2023-11-18
Identify more map script labels
Rangi42
1
-12
/
+12
2023-11-17
.calculateHPBarCoords incorrectly referenced OAM
vulcandth
1
-1
/
+1
2023-11-17
Add constants for wMapConnections bits and group map header wram labels
Linus Unnebäck
1
-1
/
+1
2023-09-20
Use PSN constant in PoisonEffect routine (#426)
strager
1
-1
/
+1
2023-07-16
Improve comment about the "ED" tile bug (#421)
SatoMew
1
-3
/
+2
2023-07-16
Use charmap in link_battle_versus_text (#415)
Linus Unnebäck
1
-2
/
+2
2023-07-15
Thoroughly document debug code (#410)
SatoMew
8
-78
/
+95
2023-07-13
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
5
-7
/
+7
2023-03-25
Name some unnamed animation constants (#396)
Vortyne
3
-11
/
+11
2023-02-26
Complete and improve debug name labels (#408)
SatoMew
4
-17
/
+27
2022-10-05
Move `ShoreTiles` and `WaterTile` into data/
Rangi
1
-7
/
+0
2022-09-26
Revert PR #395
Rangi
1
-1
/
+1
2022-09-26
Bug: Sprites can receive the wrong movement byte (#395)
Vortyne
1
-1
/
+1
2022-09-25
Change names of move subanimations to be meaningful (#389)
BlueZangoose
3
-21
/
+22
2022-09-24
Use a SPRITE_SET_LENGTH constant
Rangi
1
-4
/
+4
2022-09-24
Add constants and table macros for the map sprite sets (#392)
Rangi
1
-34
/
+38
2022-08-11
Use the same music headers as pokecrystal (#382)
Rangi
6
-10
/
+10
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