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* Individual images for party menu icon graphicsRangi2020-06-271-6/+17
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* Move mon_nest_icon.png to gfx/town_mapRangi2020-06-271-1/+1
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* Organize gfx/Rangi2020-06-2716-42/+41
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* Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-2767-167/+167
| | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
* Move more tables from engine/ to data/Rangi2020-06-2326-2968/+1540
| | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
* Merge pull request #243 from Nog-Frog/rename-unused-cd40Daniel Harding2020-06-211-1/+1
|\ | | | | Name UnusedCD40
| * Name UnusedCD40Nog-Frog2020-05-291-1/+1
| | | | | | | | Every man deserves a name :)
* | remove two whitespacesAkatsuki-py2020-06-061-1/+1
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* | fix SubtractAmountPaidFromMoney commentAkatsuki-py2020-06-051-2/+2
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* Merge pull request #241 from Nog-Frog/Fix-Sent-To-BoxDaniel Harding2020-05-271-3/+3
|\ | | | | Change "Set to box" to "Sent to box"
| * Change "Set to box" to "Sent to box"Nog-Frog2020-05-261-3/+3
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* | Merge pull request #239 from Akatsuki-py/use_reptDaniel Harding2020-05-271-9/+2
|\ \ | |/ |/| Use rept macro in CopyHealingMachineOAM
| * use rept macroakatsuki-py2020-05-241-9/+2
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* | Misc minor clean updannye2020-05-244-4/+4
|/ | | | spotted by comparing against pokeyellow
* Fix comment from Y pos to X posAkatsuki-py2020-05-011-1/+1
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* Merge pull request #223 from pret/audio-macrosDaniel Harding2020-02-056-10/+10
|\ | | | | Audio macros
| * Update audio macro namesdannye2019-07-276-10/+10
| | | | | | | | | | | | change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names
* | Use percent macro for trainer AI packagesThomas Winwood2019-11-231-21/+21
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* Merge branch 'master' of https://github.com/pret/pokeredRangi2019-07-071-2/+2
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| * A few missed SFX constant IDsdannye2019-04-211-2/+2
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* | Replace some hard-coded values with constantsRangi2019-07-076-12/+14
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* Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-0111-35/+35
| | | | Polished Map
* Clean up pre-linkerscript remnants.luckytyphlosion2018-11-181-1/+3
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* Updated constants for introPokeglitch2018-06-231-10/+11
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* Updated the introPokeglitch2018-06-222-53/+64
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* Use rgblink dmg modedannye2018-03-242-5/+5
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* add wEvosMoves instead of using eeveeyenatch2018-03-211-5/+5
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* Cleaned up name formattingbitman442018-03-211-1/+1
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* Replaced instances of Mon### with the Pokemon's namebitman442018-03-201-1/+1
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* Use rgbgfx and c tools instead of the submodule.yenatch2018-03-102-7/+7
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* Add space between arguments in assembly instructions and remove redundant a ↵xCrystal2017-12-3036-4666/+4666
| | | | in instructions like add a, x
* Uppercase battle status constantsxCrystal2017-12-3013-138/+138
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* Replace hardcoded address offsetdannye2017-12-021-1/+1
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* Catch a missed hide/show IDdannye2017-10-291-1/+1
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* Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch2017-09-2913-19/+19
|\ | | | | Update for RGBDS 0.3.3
| * Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-0913-19/+19
| | | | | | | | | | | | | | The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
* | Fix typos in commentsdannye2017-06-2415-33/+33
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* Typo: SFX_POKEFLUE → SFX_POKEFLUTEdannye2017-05-081-2/+2
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* Gave names to the functions and labels and adresses used in DivideBCDJoe Farebrother2017-03-191-72/+74
| | | | and added a few comments
* Gave the labels in _MoveMon more descriptive names and added a few commentsJoe Farebrother2017-03-191-37/+41
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* fix incorrect commentYamaArashi2017-01-161-1/+1
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* use actual predef labelYamaArashi2017-01-071-1/+1
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* use text constants in poison.asmYamaArashi2016-12-311-2/+2
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* split code out of main.asmYamaArashi2016-12-3120-1/+2650
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* use more HRAM constantsYamaArashi2016-10-293-7/+7
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* correct mistaken commentsYamaArashi2016-10-291-2/+2
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* link battle action constantsYamaArashi2016-10-291-15/+15
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* correct comments about teleport effectYamaArashi2016-10-161-3/+2
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* split bank 1 into filesYamaArashi2016-09-1711-0/+1471
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* pull some bank 1 code out of main.asmYamaArashi2016-09-176-0/+479
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