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* Trash can randomization functionpikalaxalt2016-05-24
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* Numerous changes (see below)pikalaxalt2016-05-24
| | | | | | * Fix build errors from previous commit * Fix predef text pointers * Disassemble hidden object data and additional accessory functions
* Update hidden object functions and include them in mainpikalaxalt2016-05-24
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* Itemfinder and hidden item coordspikalaxalt2016-05-24
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* Finish disassembling printer functionspikalaxalt2016-05-24
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* Printer error funcspikalaxalt2016-05-24
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* Yellow-ize evolution codepikalaxalt2016-05-23
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* Merge branch 'master' of github.com:pret/pokeyellowpikalaxalt2016-05-23
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| * Bank7 misc functionsluckytyphlosion2016-05-23
| | | | | | | | Also delete gfx/intro_nido pngs (aren't used in the build)
* | Name some wram address refspikalaxalt2016-05-23
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* Move diploma tilemaps out of incbinspikalaxalt2016-05-23
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* Move all the printer functions out of main.asm, including the intermediate ↵pikalaxalt2016-05-23
| | | | dr blocks
* Resolve hard-coded callspikalaxalt2016-05-22
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* Disassemble diploma in bank 3apikalaxalt2016-05-22
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* the rest of engine/printer.asmpikalaxalt2016-05-22
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* Merge branch 'master' of github.com:pret/pokeyellowpikalaxalt2016-05-22
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| * Bank15 misc functionsluckytyphlosion2016-05-22
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* | Merge branch 'master' of github.com:pret/pokeyellowpikalaxalt2016-05-22
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| * Bank11 and 14 misc functions.luckytyphlosion2016-05-22
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* | engine/printer.asmpikalaxalt2016-05-22
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* | Replace MonsterNames dr with file already in repopikalaxalt2016-05-22
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* | Replace Function with Func_pikalaxalt2016-05-22
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* | Functions at 3a:4d35pikalaxalt2016-05-22
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* | Disassemble ea3ea to end of bank 3apikalaxalt2016-05-22
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* | Another function related to OAMpikalaxalt2016-05-22
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* | Fix incbin filenamespikalaxalt2016-05-22
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* | Disassemble function at ea3eapikalaxalt2016-05-22
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* | Align door tile dbwspikalaxalt2016-05-22
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* | Elevator floor menu, clear savepikalaxalt2016-05-22
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* | Ledgespikalaxalt2016-05-22
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* | Pewter gym guys (moved to bank 6, no longer a predef?)pikalaxalt2016-05-22
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* | Oh wait, there's predef_const declarations. Huh.pikalaxalt2016-05-21
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* | Some work on disassembling npc movement scripts (aka informed copy/paste ↵pikalaxalt2016-05-21
| | | | | | | | from red)
* | Disassemble yellow soundspikalaxalt2016-05-20
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* Replace bankswitch jumps with jpab, also fix hardcoded bank reference.luckytyphlosion2016-04-09
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* Some Bank3F Pikachu Emotions disassembling and partial documentation.luckytyphlosion2016-04-09
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* Complete documentation of bank1eluckytyphlosion2016-03-28
| | | | Todo: address comments for data/animations.asm
* Delete animations_.asmluckytyphlosion2016-03-26
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* Document the rest of animations.asmluckytyphlosion2016-03-26
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* More animations.asm documentationluckytyphlosion2016-03-26
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* GBC palette codeYamaArashi2016-03-26
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* Some more animations.asm work.luckytyphlosion2016-03-19
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* Start working on engine/battle/animations.asmluckytyphlosion2016-03-17
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* Replaced some wram labels before committing, need to commit now.luckytyphlosion2016-03-17
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* Split bank3 up.luckytyphlosion2016-03-17
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* Split bank1 up.luckytyphlosion2016-03-17
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* Complete documentation of BankFluckytyphlosion2016-01-24
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* More BankF documentationluckytyphlosion2016-01-23
| | | | MoveHitTest to MoveEffectPointerTable
* More bankF documentation.luckytyphlosion2016-01-16
| | | | PrintCriticalOHKOText to AdjustDamageForMoveType
* More BankF documentationluckytyphlosion2016-01-09
| | | | AnyMoveToSelect to DoesntAffectMonText