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* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-0490-1068/+1080
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* UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce ↵Rangi2020-07-042-6/+6
| | | | SET_PAL_DEFAULT
* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi2020-07-0413-32/+29
| | | | by rgbds 0.4.0)
* Move more code from home.asm to home/Rangi2020-07-031-0/+1
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* Replace raw hex values with HRAM constantsRangi2020-07-0325-106/+106
| | | | To do: turn constants into labels and use ldh
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-0362-668/+668
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* Factor out data/sprites/Rangi2020-07-031-0/+2
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* Organize macros/ like pokecrystalRangi2020-07-0310-18/+18
| | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
* Make suggested edits:Rangi2020-07-031-0/+0
| | | | | | - data/mapWilds -> data/wild/maps - diglett_sculpture.asm -> book_or_sculpture.asm - relocate some audio/music constants
* Split up engine/events/hidden_object_functionsRangi2020-07-0328-1168/+1149
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* Reorganize constants/Rangi2020-07-031-2/+2
| | | | To do: add comments associating constants with data and code
* Add subdirectories to data/ similar to pokecrystalRangi2020-07-0341-69/+69
| | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
* Add engine/movie/oak_speech/ subdirectoryRangi2020-07-034-0/+0
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* Add subdirectories to engine/ similar to pokecrystalRangi2020-07-02113-93/+2
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* Remove RAM address commentsRangi2020-06-272-4/+4
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* Move trade bubble from gfx/icons to gfx/tradeRangi2020-06-271-1/+1
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* Individual images for party menu icon graphicsRangi2020-06-271-6/+17
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* Move mon_nest_icon.png to gfx/town_mapRangi2020-06-271-1/+1
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* Organize gfx/Rangi2020-06-2716-42/+41
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* Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-2767-167/+167
| | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
* Move more tables from engine/ to data/Rangi2020-06-2326-2968/+1540
| | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
* Merge pull request #243 from Nog-Frog/rename-unused-cd40Daniel Harding2020-06-211-1/+1
|\ | | | | Name UnusedCD40
| * Name UnusedCD40Nog-Frog2020-05-291-1/+1
| | | | | | | | Every man deserves a name :)
* | remove two whitespacesAkatsuki-py2020-06-061-1/+1
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* | fix SubtractAmountPaidFromMoney commentAkatsuki-py2020-06-051-2/+2
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* Merge pull request #241 from Nog-Frog/Fix-Sent-To-BoxDaniel Harding2020-05-271-3/+3
|\ | | | | Change "Set to box" to "Sent to box"
| * Change "Set to box" to "Sent to box"Nog-Frog2020-05-261-3/+3
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* | Merge pull request #239 from Akatsuki-py/use_reptDaniel Harding2020-05-271-9/+2
|\ \ | |/ |/| Use rept macro in CopyHealingMachineOAM
| * use rept macroakatsuki-py2020-05-241-9/+2
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* | Misc minor clean updannye2020-05-244-4/+4
|/ | | | spotted by comparing against pokeyellow
* Fix comment from Y pos to X posAkatsuki-py2020-05-011-1/+1
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* Merge pull request #223 from pret/audio-macrosDaniel Harding2020-02-056-10/+10
|\ | | | | Audio macros
| * Update audio macro namesdannye2019-07-276-10/+10
| | | | | | | | | | | | change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names
* | Use percent macro for trainer AI packagesThomas Winwood2019-11-231-21/+21
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* Merge branch 'master' of https://github.com/pret/pokeredRangi2019-07-071-2/+2
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| * A few missed SFX constant IDsdannye2019-04-211-2/+2
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* | Replace some hard-coded values with constantsRangi2019-07-076-12/+14
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* Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-0111-35/+35
| | | | Polished Map
* Clean up pre-linkerscript remnants.luckytyphlosion2018-11-181-1/+3
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* Updated constants for introPokeglitch2018-06-231-10/+11
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* Updated the introPokeglitch2018-06-222-53/+64
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* Use rgblink dmg modedannye2018-03-242-5/+5
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* add wEvosMoves instead of using eeveeyenatch2018-03-211-5/+5
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* Cleaned up name formattingbitman442018-03-211-1/+1
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* Replaced instances of Mon### with the Pokemon's namebitman442018-03-201-1/+1
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* Use rgbgfx and c tools instead of the submodule.yenatch2018-03-102-7/+7
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* Add space between arguments in assembly instructions and remove redundant a ↵xCrystal2017-12-3036-4666/+4666
| | | | in instructions like add a, x
* Uppercase battle status constantsxCrystal2017-12-3013-138/+138
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* Replace hardcoded address offsetdannye2017-12-021-1/+1
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* Catch a missed hide/show IDdannye2017-10-291-1/+1
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