| Commit message (Collapse) | Author | Age | ||
|---|---|---|---|---|
| ... | ||||
| * | Split out overworld object movement. | yenatch | 2014-05-25 | |
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| * | Try to clean up PrepareOAMData. | yenatch | 2014-05-25 | |
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| * | Label BCD math predefs. | yenatch | 2014-05-25 | |
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| * | Rename GetJoypadState -> Joypad. | yenatch | 2014-05-25 | |
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| * | Rename joypad registers. | yenatch | 2014-05-25 | |
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| * | Clean up some bank 3 functions and rename flag action functions. | yenatch | 2014-05-25 | |
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| * | Rename engine/rng.asm to engine/random.asm. | yenatch | 2014-05-24 | |
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| * | Rename random number function and hram labels. | yenatch | 2014-05-24 | |
| | | | | | | | | GenRandom -> Random GenRandomInBattle -> BattleRandom H_RAND1 -> hRandomAdd H_RAND2 -> hRandomSub | |||
| * | Comment some more bank 0 functions. | yenatch | 2014-05-23 | |
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| * | Use a dedicated label for base stats. | yenatch | 2014-05-23 | |
| | | | | | The existing {Bulbasaur,Ivysaur,...}BaseStats labels are for convenience. | |||
| * | Comment some bank 0 functions, and add wram labels for Predef. | yenatch | 2014-05-23 | |
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| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | |
