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* Identify some map object related constantsRangi2020-08-172-44/+44
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* Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)Rangi2020-07-211-1/+3
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* Add comments associating constants with data, and identify some more dataRangi2020-07-2010-252/+42
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* Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi2020-07-1710-96/+112
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* Define constants for subanimations' base coords and frame block modesRangi2020-07-171-3/+3
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* Identify remaining tilemap IDsRangi2020-07-174-22/+17
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* SONY -> RIVALRangi2020-07-175-10/+10
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* Update sprite namesRangi2020-07-172-20/+20
| | | | These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
* $c9 was "の" in JapaneseRangi2020-07-161-1/+1
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* Factor out animation tilemapsRangi2020-07-161-92/+1
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* Define constants for subanimation transform typesRangi2020-07-161-15/+15
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* Use a battle_anim macro for move animations' special effects and subanimationsRangi2020-07-161-19/+18
| | | | Move animations' sound IDs are off by one from move IDs.
* Use a macro for BattleTransition_DoubleCircle dataRangi2020-07-161-80/+29
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* Un-deduplicate gfx/intro_credits/gengar.png's tilesRangi2020-07-161-0/+1
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* Separate move/battle animation data from move data (to do: further identify ↵Rangi2020-07-161-4/+4
| | | | animation data labels+constants)
* $ec = "▷"Rangi2020-07-161-4/+4
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* Reformat map scripts' coordinate and movement dataRangi2020-07-162-40/+40
| | | | 'dbmapcoord' has X, Y order like other coordinate-related data macros
* Revise some map scripts, mostly for getting itemsRangi2020-07-163-6/+6
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* Define constants for default trainer DVsRangi2020-07-162-4/+4
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* Disassemble the BLUEMONS.GB debug ROMRangi2020-07-1510-61/+267
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* Factor out spinner tiles from RocketHideoutB2F since they're also used by ↵Rangi2020-07-141-0/+65
| | | | ViridianGym, and to make their data and code more accessible
* Clean up some data, using macros for multiline list entriesRangi2020-07-147-36/+17
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* Factor out MapBadgeFlags and EscapeRopeTilesets data tablesRangi2020-07-082-14/+3
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* Identify SPRITESTATEDATA2_ORIGFACINGDIRECTIONRangi2020-07-071-4/+4
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* Use 'tile' and 'tiles' macrosRangi2020-07-0726-131/+125
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* Remove c1x*/c2x* comments, use struct offset constantsRangi2020-07-078-205/+219
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* Sync coordinate macros with pokecrystalRangi2020-07-0759-532/+532
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* Use HIGH() and LOW()Rangi2020-07-0714-69/+70
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* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-0655-161/+161
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* Use ASCII quotes in commentsRangi2020-07-063-4/+4
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* Use DEX_* constants for StarterDexRangi2020-07-061-2/+2
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* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-06114-1353/+1353
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* text_linkpromptbutton -> text_waitbuttonRangi2020-07-063-8/+8
| | | | Fixes #260
* Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ↵Rangi2020-07-061-2/+2
| | | | MACRO/ENDM, etc)
* TM/HM constants named after movesRangi2020-07-053-7/+7
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* Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-0530-112/+112
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* Port _RemovePokemon documentation from pokeyellowRangi2020-07-051-33/+33
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* Port two HRAM labels from pokeyellowRangi2020-07-051-5/+5
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* Logical spacing in data/sgb/sgb_palettes.asmRangi2020-07-055-10/+10
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* Port credits command constants from pokeyellowRangi2020-07-051-7/+7
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* Use constants for damage limits in CalculateDamageRangi2020-07-051-28/+34
| | | | Fixes #255
* Correct comments in AISwitchIfEnoughMonsRangi2020-07-051-2/+2
| | | | Fixes #244
* Update map hide/show data labelsRangi2020-07-051-7/+7
| | | | Fixes #235
* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-0490-1068/+1080
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* UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce ↵Rangi2020-07-042-6/+6
| | | | SET_PAL_DEFAULT
* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi2020-07-0413-32/+29
| | | | by rgbds 0.4.0)
* Move more code from home.asm to home/Rangi2020-07-031-0/+1
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* Replace raw hex values with HRAM constantsRangi2020-07-0325-106/+106
| | | | To do: turn constants into labels and use ldh
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-0362-668/+668
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* Factor out data/sprites/Rangi2020-07-031-0/+2
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