| Commit message (Collapse) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| * | More music bank references | U-Fish-PC\Daniel | 2014-06-10 | 1 | -1/+1 | |
| | | | | | Now the AUDIO constants in audio.asm can be edited freely | |||||
| * | Clean up music bank references | U-Fish-PC\Daniel | 2014-06-09 | 4 | -5/+5 | |
| | | ||||||
| * | Comment SGB packets. | yenatch | 2014-06-06 | 1 | -15/+15 | |
| | | ||||||
| * | Merge remote-tracking branch 'danny/master' | yenatch | 2014-06-06 | 4 | -269/+296 | |
| |\ | ||||||
| | * | Relabel a few missed map scripts and TheEndTextString | U-Fish-PC\Daniel | 2014-05-31 | 1 | -2/+3 | |
| | | | ||||||
| | * | Merge branch 'master' of https://github.com/yenatch/pokered | U-Fish-PC\Daniel | 2014-05-30 | 30 | -176/+176 | |
| | |\ | | | | | | | | | | | | | Conflicts: engine/battle/1c.asm | |||||
| | * | | Fix IsDungeonMap comments | U-Fish-PC\Daniel | 2014-05-30 | 1 | -2/+3 | |
| | | | | ||||||
| | * | | Label and comment BattleTransition | U-Fish-PC\Daniel | 2014-05-29 | 3 | -266/+291 | |
| | | | | ||||||
| * | | | Split out joypad code from main.asm. | yenatch | 2014-05-31 | 1 | -0/+51 | |
| | |/ |/| | ||||||
| * | | Remove redundant dimensions in image filenames. | yenatch | 2014-05-30 | 3 | -3/+3 | |
| | | | ||||||
| * | | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 30 | -173/+173 | |
| |/ | ||||||
| * | More wOAMBuffer references. | yenatch | 2014-05-27 | 2 | -2/+2 | |
| | | ||||||
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 103 | -3983/+3977 | |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| * | Split out item fragment code. | yenatch | 2014-05-25 | 1 | -0/+55 | |
| | | ||||||
| * | Split out overworld object movement. | yenatch | 2014-05-25 | 1 | -0/+858 | |
| | | ||||||
| * | Try to clean up PrepareOAMData. | yenatch | 2014-05-25 | 2 | -0/+203 | |
| | | ||||||
| * | Label BCD math predefs. | yenatch | 2014-05-25 | 7 | -16/+17 | |
| | | ||||||
| * | Rename GetJoypadState -> Joypad. | yenatch | 2014-05-25 | 8 | -10/+10 | |
| | | ||||||
| * | Rename joypad registers. | yenatch | 2014-05-25 | 13 | -25/+25 | |
| | | ||||||
| * | Clean up some bank 3 functions and rename flag action functions. | yenatch | 2014-05-25 | 8 | -37/+37 | |
| | | ||||||
| * | Rename engine/rng.asm to engine/random.asm. | yenatch | 2014-05-24 | 1 | -0/+0 | |
| | | ||||||
| * | Rename random number function and hram labels. | yenatch | 2014-05-24 | 10 | -80/+87 | |
| | | | | | | | | GenRandom -> Random GenRandomInBattle -> BattleRandom H_RAND1 -> hRandomAdd H_RAND2 -> hRandomSub | |||||
| * | Comment some more bank 0 functions. | yenatch | 2014-05-23 | 15 | -38/+38 | |
| | | ||||||
| * | Use a dedicated label for base stats. | yenatch | 2014-05-23 | 1 | -1/+1 | |
| | | | | | The existing {Bulbasaur,Ivysaur,...}BaseStats labels are for convenience. | |||||
| * | Comment some bank 0 functions, and add wram labels for Predef. | yenatch | 2014-05-23 | 12 | -18/+18 | |
| | | ||||||
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 106 | -0/+39456 | |
