| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | Factor out spinner tiles from RocketHideoutB2F since they're also used by ↵ | Rangi | 2020-07-14 | 1 | -0/+65 | |
| | | | | | ViridianGym, and to make their data and code more accessible | |||||
| * | Clean up some data, using macros for multiline list entries | Rangi | 2020-07-14 | 7 | -36/+17 | |
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| * | Factor out MapBadgeFlags and EscapeRopeTilesets data tables | Rangi | 2020-07-08 | 2 | -14/+3 | |
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| * | Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION | Rangi | 2020-07-07 | 1 | -4/+4 | |
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| * | Use 'tile' and 'tiles' macros | Rangi | 2020-07-07 | 26 | -131/+125 | |
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| * | Remove c1x*/c2x* comments, use struct offset constants | Rangi | 2020-07-07 | 8 | -205/+219 | |
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| * | Sync coordinate macros with pokecrystal | Rangi | 2020-07-07 | 59 | -532/+532 | |
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| * | Use HIGH() and LOW() | Rangi | 2020-07-07 | 14 | -69/+70 | |
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| * | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 2020-07-06 | 55 | -161/+161 | |
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| * | Use ASCII quotes in comments | Rangi | 2020-07-06 | 3 | -4/+4 | |
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| * | Use DEX_* constants for StarterDex | Rangi | 2020-07-06 | 1 | -2/+2 | |
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| * | Specify the ldh instruction, don't turn ld into ldh | Rangi | 2020-07-06 | 114 | -1353/+1353 | |
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| * | text_linkpromptbutton -> text_waitbutton | Rangi | 2020-07-06 | 3 | -8/+8 | |
| | | | | | Fixes #260 | |||||
| * | Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ↵ | Rangi | 2020-07-06 | 1 | -2/+2 | |
| | | | | | MACRO/ENDM, etc) | |||||
| * | TM/HM constants named after moves | Rangi | 2020-07-05 | 3 | -7/+7 | |
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| * | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | 2020-07-05 | 30 | -112/+112 | |
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| * | Port _RemovePokemon documentation from pokeyellow | Rangi | 2020-07-05 | 1 | -33/+33 | |
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| * | Port two HRAM labels from pokeyellow | Rangi | 2020-07-05 | 1 | -5/+5 | |
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| * | Logical spacing in data/sgb/sgb_palettes.asm | Rangi | 2020-07-05 | 5 | -10/+10 | |
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| * | Port credits command constants from pokeyellow | Rangi | 2020-07-05 | 1 | -7/+7 | |
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| * | Use constants for damage limits in CalculateDamage | Rangi | 2020-07-05 | 1 | -28/+34 | |
| | | | | | Fixes #255 | |||||
| * | Correct comments in AISwitchIfEnoughMons | Rangi | 2020-07-05 | 1 | -2/+2 | |
| | | | | | Fixes #244 | |||||
| * | Update map hide/show data labels | Rangi | 2020-07-05 | 1 | -7/+7 | |
| | | | | | Fixes #235 | |||||
| * | Port pokecrystal's formatting of text commands and special characters | Rangi | 2020-07-04 | 90 | -1068/+1080 | |
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| * | UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce ↵ | Rangi | 2020-07-04 | 2 | -6/+6 | |
| | | | | | SET_PAL_DEFAULT | |||||
| * | Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵ | Rangi | 2020-07-04 | 13 | -32/+29 | |
| | | | | | by rgbds 0.4.0) | |||||
| * | Move more code from home.asm to home/ | Rangi | 2020-07-03 | 1 | -0/+1 | |
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| * | Replace raw hex values with HRAM constants | Rangi | 2020-07-03 | 25 | -106/+106 | |
| | | | | | To do: turn constants into labels and use ldh | |||||
| * | H_CONSTANTNAMES -> hConstantNames | Rangi | 2020-07-03 | 62 | -668/+668 | |
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| * | Factor out data/sprites/ | Rangi | 2020-07-03 | 1 | -0/+2 | |
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| * | Organize macros/ like pokecrystal | Rangi | 2020-07-03 | 10 | -18/+18 | |
| | | | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | |||||
| * | Make suggested edits: | Rangi | 2020-07-03 | 1 | -0/+0 | |
| | | | | | | | - data/mapWilds -> data/wild/maps - diglett_sculpture.asm -> book_or_sculpture.asm - relocate some audio/music constants | |||||
| * | Split up engine/events/hidden_object_functions | Rangi | 2020-07-03 | 28 | -1168/+1149 | |
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| * | Reorganize constants/ | Rangi | 2020-07-03 | 1 | -2/+2 | |
| | | | | | To do: add comments associating constants with data and code | |||||
| * | Add subdirectories to data/ similar to pokecrystal | Rangi | 2020-07-03 | 41 | -69/+69 | |
| | | | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | |||||
| * | Add engine/movie/oak_speech/ subdirectory | Rangi | 2020-07-03 | 4 | -0/+0 | |
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| * | Add subdirectories to engine/ similar to pokecrystal | Rangi | 2020-07-02 | 113 | -93/+2 | |
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| * | Remove RAM address comments | Rangi | 2020-06-27 | 2 | -4/+4 | |
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| * | Move trade bubble from gfx/icons to gfx/trade | Rangi | 2020-06-27 | 1 | -1/+1 | |
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| * | Individual images for party menu icon graphics | Rangi | 2020-06-27 | 1 | -6/+17 | |
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| * | Move mon_nest_icon.png to gfx/town_map | Rangi | 2020-06-27 | 1 | -1/+1 | |
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| * | Organize gfx/ | Rangi | 2020-06-27 | 16 | -42/+41 | |
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| * | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 2020-06-27 | 67 | -167/+167 | |
| | | | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||||
| * | Move more tables from engine/ to data/ | Rangi | 2020-06-23 | 26 | -2968/+1540 | |
| | | | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | |||||
| * | Merge pull request #243 from Nog-Frog/rename-unused-cd40 | Daniel Harding | 2020-06-21 | 1 | -1/+1 | |
| |\ | | | | | Name UnusedCD40 | |||||
| | * | Name UnusedCD40 | Nog-Frog | 2020-05-29 | 1 | -1/+1 | |
| | | | | | | | | | Every man deserves a name :) | |||||
| * | | remove two whitespaces | Akatsuki-py | 2020-06-06 | 1 | -1/+1 | |
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| * | | fix SubtractAmountPaidFromMoney comment | Akatsuki-py | 2020-06-05 | 1 | -2/+2 | |
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| * | Merge pull request #241 from Nog-Frog/Fix-Sent-To-Box | Daniel Harding | 2020-05-27 | 1 | -3/+3 | |
| |\ | | | | | Change "Set to box" to "Sent to box" | |||||
| | * | Change "Set to box" to "Sent to box" | Nog-Frog | 2020-05-26 | 1 | -3/+3 | |
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