| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Attempt to make yellow buildable, part 7. | luckytyphlosion | 2015-08-03 | 10 | -829/+837 |
| | | | | | Builds but not to baserom.gbc. | ||||
| * | Attempt to make Yellow buildable, part 6. | luckytyphlosion | 2015-08-03 | 10 | -155/+191 |
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| * | Attempt to make Yellow Buildable, part 5 | luckytyphlosion | 2015-08-02 | 4 | -10/+23 |
| | | | | | Rest of unknown pointers in homebank, fix some function names. | ||||
| * | Attempt to make yellow buildable, part 4 | luckytyphlosion | 2015-08-01 | 2 | -3/+5 |
| | | | | | Hardcoded pointers, dr (define rom) macro. | ||||
| * | Build only Yellow | U-Daniel-PC\Daniel | 2015-08-01 | 9 | -104/+5 |
| | | | | | | | | | | | | | | | | | | | | Conflicts: gfx/intro_nido_1.6x6.png gfx/intro_nido_2.6x6.png gfx/intro_nido_3.6x6.png gfx/redgreenversion.png text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm yellow/main.asm | ||||
| * | Attempt to make Yellow buildable, part 2. | luckytyphlosion | 2015-08-01 | 11 | -30/+44 |
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| * | Attempt to make yellow buildable. | luckytyphlosion | 2015-08-01 | 9 | -143/+168 |
| | | | | | Building Errors: Segmentation Error. | ||||
| * | More bank1c documentation. | luckytyphlosion | 2015-07-12 | 4 | -123/+143 |
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| * | Some bank1c documentation. | luckytyphlosion | 2015-07-10 | 3 | -243/+804 |
| | | | | | | gamefreak.asm, hall_of_fame.asm, palettes.asm. Also new hram/wram.asm labels. | ||||
| * | Bank3d addresses and fixes. | luckytyphlosion | 2015-07-07 | 6 | -145/+140 |
| | | | | | | Also documentation of new super rod code and slight more documentation of multiply_divide.asm | ||||
| * | Complete documentation of bank3d | luckytyphlosion | 2015-07-06 | 15 | -161/+162 |
| | | | | | | todo: label functions past engine/items/tm_prices.asm check if hlCoords are correct. | ||||
| * | More bank3d documentation. | luckytyphlosion | 2015-07-03 | 3 | -162/+442 |
| | | | | | | Move some functions from main.asm and engine/battle/core.asm to bank3d, some additional functions too. | ||||
| * | Bank3d documentation. | luckytyphlosion | 2015-06-29 | 8 | -38/+1344 |
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| * | Relabel Addresses | luckytyphlosion | 2015-06-12 | 1 | -6/+4 |
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| * | Relabel function. | luckytyphlosion | 2015-06-12 | 1 | -1/+1 |
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| * | More bank3f code. | luckytyphlosion | 2015-06-07 | 1 | -1/+56 |
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| * | Merge git://github.com/dannye/pokeyellow into dannye-master | luckytyphlosion | 2015-06-05 | 13 | -10/+1377 |
| |\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: constants/connection_constants.asm constants/evolution_constants.asm constants/list_constants.asm constants/oam_constants.asm constants/sprite_constants.asm constants/type_constants.asm engine/bank3d/random.asm engine/bank3f/main.asm home.asm home/overworld.asm home/serial.asm macros.asm main.asm wram.asm | ||||
| | * | Fix a lot of bugs | U-Daniel-PC\Daniel | 2015-06-05 | 7 | -0/+1344 |
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| | * | Merge branch 'master' of https://github.com/iimarckus/pokered | U-Daniel-PC\Daniel | 2015-06-04 | 6 | -10/+10 |
| | |\ | | | | | | | | | | | | | Conflicts: wram.asm | ||||
| | | * | Merge pull request #96 from dannye/master | Daniel Harding | 2015-06-04 | 5 | -9/+9 |
| | | |\ | | | | | | | | | wram comments, EOLs, EOFs, and UTF-8 | ||||
| | | | * | ANSI->UTF-8 | U-Daniel-PC\Daniel | 2015-06-04 | 1 | -5/+5 |
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| | | | * | Add newlines to EOFs | U-Daniel-PC\Daniel | 2015-06-01 | 4 | -4/+4 |
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| | | * | | Fix a hardcoded value by replacing it with a variable. | IIMarckus | 2015-05-31 | 1 | -1/+1 |
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| | * | | EOL Windows->UNIX | U-Daniel-PC\Daniel | 2015-06-04 | 2 | -3312/+3312 |
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| * | | | Fix EOL to LF to make push requests more doable. | luckytyphlosion | 2015-06-05 | 2 | -3312/+3312 |
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| * | | Add IsTilePassable Function | luckytyphlosion | 2015-05-17 | 1 | -0/+16 |
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| * | | Completed home/overworld.asm with other related functions | luckytyphlosion | 2015-05-17 | 2 | -3308/+3312 |
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| * | | Update joypad.asm | luckytyphlosion | 2015-05-10 | 1 | -1/+36 |
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| * | | Merge readjoypad.asm with joypad.asm | luckytyphlosion | 2015-05-10 | 1 | -31/+0 |
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| * | | Create readjoypad.asm | luckytyphlosion | 2015-05-10 | 1 | -0/+31 |
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| * | | Update random.asm | luckytyphlosion | 2015-05-10 | 1 | -0/+2 |
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| * | | Moved to homebank | luckytyphlosion | 2015-05-10 | 1 | -61/+0 |
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| * | | Update save.asm | luckytyphlosion | 2015-04-26 | 1 | -1/+1 |
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| * | | Replaced all direct addresses with labels. | luckytyphlosion | 2015-04-26 | 1 | -52/+52 |
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| * | | Replaced Box Direct Addresses with Labels. | luckytyphlosion | 2015-04-26 | 1 | -6/+6 |
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| * | money won and trainer pic constants | xCrystal | 2015-04-09 | 2 | -8/+11 |
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| * | user xor operator for clearing status flags | xCrystal | 2015-04-09 | 2 | -6/+6 |
| | | | | | use xor operator for clearing status flags | ||||
| * | Document DisableEffect and CheckEnemyStatusConditions | xCrystal | 2015-04-09 | 2 | -65/+71 |
| | | | | | | basically copy/paste comments and labels from CheckPlayerStatusConditions | ||||
| * | Document move effects | xCrystal | 2015-04-08 | 11 | -129/+158 |
| | | | | | | | | | | | | | | | | | | | | | | | Document mist effect Document recoil effect Document heal effect Update conversion_effect.asm Update haze_effect.asm Update leech_seed_effect.asm Update pay_day_effect.asm Update reflect_light_screen_effect.asm Update substitute_effect.asm Update transform_effect.asm | ||||
| * | Further split bank e stuff | xCrystal | 2015-04-01 | 4 | -431/+434 |
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| * | Rename battle files and split move effects Part 5 | xCrystal | 2015-04-01 | 5 | -90/+89 |
| | | | | | 15.asm, 16.asm, 1a.asm, 1c.asm | ||||
| * | Rename battle files and split move effects Part 4 | xCrystal | 2015-04-01 | 10 | -648/+642 |
| | | | | | e.asm, e_2. asm, and 14.asm | ||||
| * | Rename battle files and split move effects Part 3 | xCrystal | 2015-04-01 | 6 | -66/+64 |
| | | | | | b.asm, b_2.asm, c.asm, and d.asm | ||||
| * | Rename battle files and split move effects Part 2 | xCrystal | 2015-04-01 | 6 | -81/+79 |
| | | | | | 5.asm, 9.asm, and a.asm | ||||
| * | Rename battle files and split move effects Part 1 | xCrystal | 2015-04-01 | 13 | -504/+502 |
| | | | | | 1.asm, 4.asm, and 4_2.asm | ||||
| * | Document animation types (shake screen/blink pic) | xCrystal | 2015-03-31 | 1 | -24/+26 |
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| * | Name more in-battle functions and labels | xCrystal | 2015-03-31 | 2 | -55/+64 |
| | | | | | and better document some animation related functions | ||||
| * | Label some attack animation functions | xCrystal | 2015-03-31 | 3 | -43/+46 |
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| * | Label some battle related functions | xCrystal | 2015-03-31 | 1 | -21/+21 |
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| * | Further document AI stuff | xCrystal | 2015-03-31 | 2 | -38/+42 |
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