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| * SONY -> RIVALRangi2020-07-175-10/+10
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| * Update sprite namesRangi2020-07-172-20/+20
| | | | | | | | These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
| * $c9 was "の" in JapaneseRangi2020-07-161-1/+1
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| * Factor out animation tilemapsRangi2020-07-161-92/+1
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| * Define constants for subanimation transform typesRangi2020-07-161-15/+15
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| * Use a battle_anim macro for move animations' special effects and subanimationsRangi2020-07-161-19/+18
| | | | | | | | Move animations' sound IDs are off by one from move IDs.
| * Use a macro for BattleTransition_DoubleCircle dataRangi2020-07-161-80/+29
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| * Un-deduplicate gfx/intro_credits/gengar.png's tilesRangi2020-07-161-0/+1
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| * Separate move/battle animation data from move data (to do: further identify ↵Rangi2020-07-161-4/+4
| | | | | | | | animation data labels+constants)
| * $ec = "▷"Rangi2020-07-161-4/+4
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| * Reformat map scripts' coordinate and movement dataRangi2020-07-162-40/+40
| | | | | | | | 'dbmapcoord' has X, Y order like other coordinate-related data macros
| * Revise some map scripts, mostly for getting itemsRangi2020-07-163-6/+6
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| * Define constants for default trainer DVsRangi2020-07-162-4/+4
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| * Disassemble the BLUEMONS.GB debug ROMRangi2020-07-1510-61/+267
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| * Factor out spinner tiles from RocketHideoutB2F since they're also used by ↵Rangi2020-07-141-0/+65
| | | | | | | | ViridianGym, and to make their data and code more accessible
| * Clean up some data, using macros for multiline list entriesRangi2020-07-147-36/+17
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| * Factor out MapBadgeFlags and EscapeRopeTilesets data tablesRangi2020-07-082-14/+3
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| * Identify SPRITESTATEDATA2_ORIGFACINGDIRECTIONRangi2020-07-071-4/+4
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| * Use 'tile' and 'tiles' macrosRangi2020-07-0726-131/+125
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| * Remove c1x*/c2x* comments, use struct offset constantsRangi2020-07-078-205/+219
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| * Sync coordinate macros with pokecrystalRangi2020-07-0759-532/+532
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| * Use HIGH() and LOW()Rangi2020-07-0714-69/+70
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| * callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-0655-161/+161
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| * Use ASCII quotes in commentsRangi2020-07-063-4/+4
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| * Use DEX_* constants for StarterDexRangi2020-07-061-2/+2
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| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-06114-1353/+1353
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| * text_linkpromptbutton -> text_waitbuttonRangi2020-07-063-8/+8
| | | | | | | | Fixes #260
| * Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ↵Rangi2020-07-061-2/+2
| | | | | | | | MACRO/ENDM, etc)
| * TM/HM constants named after movesRangi2020-07-053-7/+7
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| * Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-0530-112/+112
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| * Port _RemovePokemon documentation from pokeyellowRangi2020-07-051-33/+33
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| * Port two HRAM labels from pokeyellowRangi2020-07-051-5/+5
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| * Logical spacing in data/sgb/sgb_palettes.asmRangi2020-07-055-10/+10
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| * Port credits command constants from pokeyellowRangi2020-07-051-7/+7
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| * Use constants for damage limits in CalculateDamageRangi2020-07-051-28/+34
| | | | | | | | Fixes #255
| * Correct comments in AISwitchIfEnoughMonsRangi2020-07-051-2/+2
| | | | | | | | Fixes #244
| * Update map hide/show data labelsRangi2020-07-051-7/+7
| | | | | | | | Fixes #235
| * Port pokecrystal's formatting of text commands and special charactersRangi2020-07-0490-1068/+1080
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| * UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce ↵Rangi2020-07-042-6/+6
| | | | | | | | SET_PAL_DEFAULT
| * Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi2020-07-0413-32/+29
| | | | | | | | by rgbds 0.4.0)
| * Move more code from home.asm to home/Rangi2020-07-031-0/+1
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| * Replace raw hex values with HRAM constantsRangi2020-07-0325-106/+106
| | | | | | | | To do: turn constants into labels and use ldh
| * H_CONSTANTNAMES -> hConstantNamesRangi2020-07-0362-668/+668
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| * Factor out data/sprites/Rangi2020-07-031-0/+2
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| * Organize macros/ like pokecrystalRangi2020-07-0310-18/+18
| | | | | | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
| * Make suggested edits:Rangi2020-07-031-0/+0
| | | | | | | | | | | | - data/mapWilds -> data/wild/maps - diglett_sculpture.asm -> book_or_sculpture.asm - relocate some audio/music constants
| * Split up engine/events/hidden_object_functionsRangi2020-07-0328-1168/+1149
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| * Reorganize constants/Rangi2020-07-031-2/+2
| | | | | | | | To do: add comments associating constants with data and code
| * Add subdirectories to data/ similar to pokecrystalRangi2020-07-0341-69/+69
| | | | | | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
| * Add engine/movie/oak_speech/ subdirectoryRangi2020-07-034-0/+0
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