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| * | Split default names strings into separate lines to make it less unpleasant to...pikalaxalt2016-05-13
| * | Macrofy sprite status data in WRA0PikalaxALT2016-01-29
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| * Fix logically incorrect labeldannye2016-01-27
| * fix typoesYamaArashi2016-01-09
| * Fix a typoPikalaxALT2016-01-05
| * Fix game time labelsPikalaxALT2016-01-03
| * Fewer underscores in constantsdannye2015-12-14
| * No more S_dannye2015-08-30
| * No more wram_constants.asmdannye2015-08-30
| * No more W_dannye2015-08-30
| * replaced hardcoded values in ItemUseMedicineYamaArashi2015-08-30
| * rename ItemUseBall labelsYamaArashi2015-08-30
| * use the new battle type constantsYamaArashi2015-08-29
| * commented pokeball functionYamaArashi2015-08-29
| * documented flags and misc. fixesYamaArashi2015-08-29
* | remove address commentsYamaArashi2016-06-11
* | Merge branch 'master' of github.com:pret/pokeyellowpikalaxalt2016-06-11
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| * | More syncing with pokereddannye2016-06-11
| * | Merge branch 'master' of https://github.com/pret/pokeyellowdannye2016-06-11
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| * | | Sync with pokereddannye2016-06-11
* | | | Character dict; surfing minigame; printer debugpikalaxalt2016-06-11
* | | | Pikachu movement functionspikalaxalt2016-06-08
* | | | More on Pikachu emotionspikalaxalt2016-06-08
* | | | Pikapic animation function labelspikalaxalt2016-06-08
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* | | No more standalone WRAM addresses in the Event Flags arraypikalaxalt2016-06-08
* | | Merge branch 'master' of github.com:pret/pokeyellowpikalaxalt2016-06-08
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| * | Clean up main.asmdannye2016-06-06
| * | Remove unused source filesdannye2016-06-06
| * | Clean up white spacedannye2016-06-06
* | | Is this an OAM printer?pikalaxalt2016-06-08
* | | Printer labelspikalaxalt2016-06-07
* | | Split out Pikachu-related datapikalaxalt2016-06-06
* | | More Pikachu function documentationpikalaxalt2016-06-06
* | | Split out pikachu engine functions; sprite state data macrospikalaxalt2016-06-06
* | | More printer labelspikalaxalt2016-06-06
* | | Printer-related labelspikalaxalt2016-06-06
* | | Resolve hardcoded WRAM labels in engine/printer.asmpikalaxalt2016-06-05
* | | Split bank 3epikalaxalt2016-06-05
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* | This looks like Gen 2's object animation enginepikalaxalt2016-06-05
* | Resolve HRAM labels in Bank 3Epikalaxalt2016-06-05
* | Resolve WRAM addresses and bank 3e unknownspikalaxalt2016-06-05
* | Resolve some WRAM addressespikalaxalt2016-06-05
* | No more `dr`pikalaxalt2016-06-05
* | Finish disassembling the functions in bank 3epikalaxalt2016-06-04
* | Chunk 4 of bank 3epikalaxalt2016-06-04
* | Chunk 3 of bank 3epikalaxalt2016-06-04
* | Another chunk of bank 3epikalaxalt2016-06-04
* | Chunk of bank 3epikalaxalt2016-06-04
* | Resolve `dr` blocks in main.asmpikalaxalt2016-06-04
* | Pikachu pics; town map entriespikalaxalt2016-06-04