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| * Use rgbgfx and c tools instead of the submodule.yenatch2018-03-10
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| * Add space between arguments in assembly instructions and remove redundant a ↵xCrystal2017-12-30
| | | | | | | | in instructions like add a, x
| * Uppercase battle status constantsxCrystal2017-12-30
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| * Replace hardcoded address offsetdannye2017-12-02
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| * Catch a missed hide/show IDdannye2017-10-29
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| * Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch2017-09-29
| |\ | | | | | | Update for RGBDS 0.3.3
| | * Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-09
| | | | | | | | | | | | | | | | | | | | | The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
| * | Fix typos in commentsdannye2017-06-24
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| * Typo: SFX_POKEFLUE → SFX_POKEFLUTEdannye2017-05-08
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| * Gave names to the functions and labels and adresses used in DivideBCDJoe Farebrother2017-03-19
| | | | | | | | and added a few comments
| * Gave the labels in _MoveMon more descriptive names and added a few commentsJoe Farebrother2017-03-19
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| * fix incorrect commentYamaArashi2017-01-16
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| * use actual predef labelYamaArashi2017-01-07
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| * use text constants in poison.asmYamaArashi2016-12-31
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| * split code out of main.asmYamaArashi2016-12-31
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| * use more HRAM constantsYamaArashi2016-10-29
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| * correct mistaken commentsYamaArashi2016-10-29
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| * link battle action constantsYamaArashi2016-10-29
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| * correct comments about teleport effectYamaArashi2016-10-16
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| * split bank 1 into filesYamaArashi2016-09-17
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| * pull some bank 1 code out of main.asmYamaArashi2016-09-17
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| * Replace unnecessary tabs with spacesdannye2016-07-27
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| * Redo audio header macrodannye2016-07-27
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| * A few missed hardcoded decimal pointsdannye2016-07-18
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| * Merge branch 'master' of https://github.com/pret/pokereddannye2016-07-18
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| | * sync textYamaArashi2016-06-12
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| | * sync tileset WRAM labelsYamaArashi2016-06-12
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| | * more syncing with pokeyellowYamaArashi2016-06-12
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| | * sync engine code with pokeyellowYamaArashi2016-06-12
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| * | Clean up text commandsdannye2016-07-18
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* | Add constants for player and rival startersRangi2020-11-13
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* | Fix typodannye2020-11-07
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* | Use more joypad constantsdannye2020-11-07
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* | Add label for unknown debug bytedannye2020-11-07
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* | Finish debug yellowdannye2020-11-07
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* | More debug yellowdannye2020-11-07
| | | | | | | | only debug menu left
* | Start disassembling debug yellowdannye2020-11-06
| | | | | | | | non matching
* | Identify wSpriteStateData[12] offset usesRangi2020-11-06
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* | Define OAM_HIGH_PALS for %100 in OAM attributesRangi2020-11-06
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* | Sync more with pokeredRangi2020-11-06
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* | Sync more with pokeredRangi2020-11-05
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* | Remove trailing whitespaceRangi2020-11-05
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* | Sync more with pokeredRangi2020-11-05
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* | Remove unused RG/RB graphicsRangi2020-11-05
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* | Organize home and macro codeRangi2020-11-05
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* | Start reorganizing pokeyellowRangi2020-11-04
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* | Sync with pokereddannye2020-11-04
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* | Merge pull request #55 from Deokishisu/patch-1Rangi2020-10-04
|\ \ | | | | | | Label Unknown Entries in HappinessChangeTable
| * | Label Unknown Entries in HappinessChangeTableDeokishisu2020-09-17
| | | | | | | | | The two unknown entries in the HappinessChangeTable for Pikachu appear to be when the starter Pikachu faints to an opponent Pokemon 30 levels higher (PIKAHAPPY_CARELESSTRAINER) and when the starter Pikachu is traded away (PIKAHAPPY_TRADE). I have labelled them in the comments like the other fields.
* | | Add constant for ghost Marowak like pokeredSatoMew2020-09-27
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