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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Age
Files
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*
fix palette on romviz.py
Bryan Bishop
2012-01-20
1
-3
/
+4
*
i'm really bad at colors
Bryan Bishop
2012-01-20
1
-15
/
+5
*
improvements to romviz.py
Bryan Bishop
2012-01-20
1
-13
/
+8
*
switch to W_BAGITEM01QTY format
Bryan Bishop
2012-01-19
1
-2
/
+2
*
simple tool to dump pc item constants
Bryan Bishop
2012-01-19
1
-0
/
+9
*
minor touch-ups and missed TX_FARs
Bryan Bishop
2012-01-19
1
-0
/
+10
*
fill out some texts in bank $1d
Bryan Bishop
2012-01-18
1
-1
/
+21
*
finish bank $22 with texts
Bryan Bishop
2012-01-18
1
-1
/
+2
*
calculate end address in text printer output
Bryan Bishop
2012-01-18
1
-1
/
+1
*
update pretty_text to use a default label
Bryan Bishop
2012-01-18
1
-1
/
+4
*
The python tools should spit out tabs, not spaces.
IIMarckus
2012-01-18
8
-8
/
+8
*
update romvisualizer for common.asm
Bryan Bishop
2012-01-17
1
-3
/
+3
*
insert many many more texts
Bryan Bishop
2012-01-17
1
-5
/
+9
*
analyze_incbins - reject zero interval incbins
Bryan Bishop
2012-01-17
1
-1
/
+3
*
fix TX_RAM injector for addresses between $a-$f inclusive
Bryan Bishop
2012-01-17
1
-1
/
+1
*
skip some incbins from analyze_texts for 0-size intervals
Bryan Bishop
2012-01-17
2
-1
/
+8
*
fix insert_texts for pre-existing TX_FAR target labels
Bryan Bishop
2012-01-17
2
-6
/
+21
*
fix some offset errors in insert_texts.py
Bryan Bishop
2012-01-17
3
-4
/
+23
*
text insertion code for unnamed TX_FARs
Bryan Bishop
2012-01-17
3
-8
/
+31
*
improve text printer, including TX_RAM and TX_NUM
Bryan Bishop
2012-01-17
1
-23
/
+92
*
analyze_texts - find possible TX_FARs
Bryan Bishop
2012-01-17
1
-22
/
+75
*
Add the currency character to text tables.
IIMarckus
2012-01-17
1
-0
/
+1
*
TX_RAM for text engine command $1 in pretty_text
Bryan Bishop
2012-01-17
1
-3
/
+20
*
fix naming of map size constants
Bryan Bishop
2012-01-16
1
-6
/
+15
*
These didn’t work as intended. Delete.
IIMarckus
2012-01-16
1
-9
/
+0
*
analyze_texts now returns an end address
Bryan Bishop
2012-01-16
1
-0
/
+1
*
pretty_text - print out texts from command line
Bryan Bishop
2012-01-16
1
-0
/
+19
*
formulas for map header connections instead of raw values
Bryan Bishop
2012-01-16
2
-6
/
+183
*
replace connection pointers with formulas
Bryan Bishop
2012-01-15
2
-23
/
+54
*
update analyze_incbins for common.asm
Bryan Bishop
2012-01-15
1
-7
/
+7
*
replace dimensions with constants in map headers
Bryan Bishop
2012-01-15
1
-0
/
+49
*
connection_helper - print out a formula for connection math
Bryan Bishop
2012-01-15
2
-2
/
+94
*
get direction name in extract_maps
Bryan Bishop
2012-01-15
1
-0
/
+17
*
script to generate map height/width constants
Bryan Bishop
2012-01-15
1
-0
/
+29
*
ItemUseNotTime for gbz80disasm
Bryan Bishop
2012-01-15
1
-0
/
+1
*
GenRandom for gbz80disasm
Bryan Bishop
2012-01-15
1
-0
/
+1
*
insert _VermilionCityText14 machop text
Bryan Bishop
2012-01-14
2
-1
/
+3
*
extract and include blockset data
Bryan Bishop
2012-01-14
1
-0
/
+95
*
tileset files in gfx/tilesets/
Bryan Bishop
2012-01-14
1
-0
/
+38
*
romvisualizer - make gif animation of progress
Bryan Bishop
2012-01-13
1
-0
/
+26
*
Fix typo: Loreli → Lorelei.
IIMarckus
2012-01-13
1
-1
/
+1
*
some map subscript pointer lists
Bryan Bishop
2012-01-13
1
-2
/
+6
*
insert_texts now inserts map script pointer lists
Bryan Bishop
2012-01-13
1
-32
/
+72
*
code to insert main scripts and subscripts
Bryan Bishop
2012-01-13
2
-12
/
+85
*
update insert_texts: $0000 to $3fff don't need banks
Bryan Bishop
2012-01-13
1
-3
/
+10
*
a very slow tool to find script pointers for each map
Bryan Bishop
2012-01-13
2
-21
/
+58
*
update gbz80disasm for TextScriptEnd
Bryan Bishop
2012-01-12
1
-0
/
+1
*
clean up trailing whitespace in gbz80disasm
Bryan Bishop
2012-01-12
1
-525
/
+525
*
stop disassembling when unconditional relative jumps go back
Bryan Bishop
2012-01-12
1
-1
/
+1
*
update name; reds house f1 -> reds house 1f in extract_maps
Bryan Bishop
2012-01-12
1
-2
/
+2
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