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* insert $8 asm for NameRaterText1Bryan Bishop2012-01-12
* update gbz80disasm based on sawakita's changesBryan Bishop2012-01-12
* insert texts pointer labelsBryan Bishop2012-01-12
* switch ash and gary to red and blue in extract_maps.pyBryan Bishop2012-01-11
* more automation to assist in text insertionBryan Bishop2012-01-11
* a simple tool to insert missing $17s from analyze_textsBryan Bishop2012-01-11
* remove extra output from gbz80disasmBryan Bishop2012-01-11
* fix gbz80disasm to not treat $00 as the second byte of an opcodeBryan Bishop2012-01-11
* formatting and commentsBryan Bishop2012-01-11
* minor formattingBryan Bishop2012-01-11
* fix asm for route 9 texts 1 through 9 inclusiveBryan Bishop2012-01-11
* calculate usage count for undone textsBryan Bishop2012-01-11
* add address output to analyze_texts find missing textsBryan Bishop2012-01-11
* analyze_texts to find missing texts in pokered.asmBryan Bishop2012-01-11
* add end address to gbz80disasm output in a commentBryan Bishop2012-01-11
* lowercase two-byte ops that don't have paramsBryan Bishop2012-01-10
* fix gbz80disasm for multi-byte opcode incrementationBryan Bishop2012-01-10
* gbz80disasm stops at all unconditional jumps unless there's a missing labelBryan Bishop2012-01-10
* romviz - make an image to show progressBryan Bishop2012-01-10
* added text_pretty_printer_at to analyze_textsBryan Bishop2012-01-10
* RockTunnel1 texts and update gbz80disasm to not handle $8Bryan Bishop2012-01-10
* update analyze_texts to find missing $08sBryan Bishop2012-01-10
* pick some reasonable defaults for gbz80disasm op codesBryan Bishop2012-01-10
* prefer "jp hl" over "ld pc, hl" for $E9Bryan Bishop2012-01-10
* add GetMachineName address to gbz80disasmBryan Bishop2012-01-10
* call $00b5 -> call CopyDataBryan Bishop2012-01-10
* replace call $3e6d -> call PredefBryan Bishop2012-01-10
* Merge.Bryan Bishop2012-01-10
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| * call $2f9e -> call GetMonNameBryan Bishop2012-01-10
| * fix gbz80disasm line repetition bugBryan Bishop2012-01-10
| * implement two-byte op codes in gbz80disasmBryan Bishop2012-01-10
* | Fix typo: Lavendar → Lavender.IIMarckus2012-01-10
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* fix gbz80disasm pretty printer for non-08 scriptsBryan Bishop2012-01-10
* add has_outstanding_labels to gbz80disasmBryan Bishop2012-01-10
* replace call pointers with labels in gbz80disasmBryan Bishop2012-01-10
* call $3927 -> call AddPokemonToPartyBryan Bishop2012-01-10
* fix extra whitespace from gbz80disasmBryan Bishop2012-01-10
* insert_asm in insert_texts for function asmBryan Bishop2012-01-10
* call $3c49 -> call PrintTextBryan Bishop2012-01-10
* remove debug output from gbz80disasmBryan Bishop2012-01-10
* fix gbz80disasm to optionally load a module in analyze_textsBryan Bishop2012-01-10
* updates to asm injection codeBryan Bishop2012-01-09
* insertion code for $08 text script asmBryan Bishop2012-01-09
* a simple gameboy disassemblerBryan Bishop2012-01-09
* CELADON_HOUSE_2 -> CELADON_HOUSEBryan Bishop2012-01-09
* fix map naming mistakes in celadon cityBryan Bishop2012-01-09
* insert labels for map texts pointer listsBryan Bishop2012-01-08
* update to the broken TX_FAR inserterBryan Bishop2012-01-08
* script to insert TX_FAR labelsBryan Bishop2012-01-08
* typo fix for cinnibar -> cinnabarBryan Bishop2012-01-07