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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Age
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*
insert labels for map texts pointer lists
Bryan Bishop
2012-01-08
*
update to the broken TX_FAR inserter
Bryan Bishop
2012-01-08
*
script to insert TX_FAR labels
Bryan Bishop
2012-01-08
*
typo fix for cinnibar -> cinnabar
Bryan Bishop
2012-01-07
*
text analysis and insertion code (TX_FAR targets only)
Bryan Bishop
2012-01-07
*
add more text bytes for abbreviations
Bryan Bishop
2012-01-07
*
somewhat buggy TX_FAR pretty printer
Bryan Bishop
2012-01-07
*
analyze_texts can handle more text commands now
Bryan Bishop
2012-01-06
*
starting to work with text command $01
Bryan Bishop
2012-01-06
*
analyze_text now works with TX_FAR
Bryan Bishop
2012-01-06
*
fix pointer calculation in analyze_texts
Bryan Bishop
2012-01-06
*
fix some python reserved names and variables
Bryan Bishop
2012-01-06
*
a prototype of a script to parse text scripts
Bryan Bishop
2012-01-06
*
a script to insert map object data into pokered.asm
Bryan Bishop
2012-01-05
*
insert object asm
Bryan Bishop
2012-01-05
*
use sprite constants in pretty printer
Bryan Bishop
2012-01-05
*
switch around old amber sprite constants
Bryan Bishop
2012-01-05
*
sprite constants
Bryan Bishop
2012-01-05
*
sprite_helper finds which maps a sprite appears on
Bryan Bishop
2012-01-05
*
start using EVENT_DISP in object data output
Bryan Bishop
2012-01-05
*
pretty printer for object labels and asm
Bryan Bishop
2012-01-05
*
tiny update to print out a list of referenced text counts
Bryan Bishop
2012-01-05
*
extract "referenced texts" from maps
Bryan Bishop
2012-01-04
*
text_pointers.py - simple tool to look at text pointers
Bryan Bishop
2012-01-04
*
add block labels to map headers
Bryan Bishop
2012-01-04
*
add most of the block labels
Bryan Bishop
2012-01-04
*
import lots of block labels
Bryan Bishop
2012-01-04
*
fix typos in names in extract_maps.py
Bryan Bishop
2012-01-03
*
map_block_dumper - create these .blk files
Bryan Bishop
2012-01-03
*
Route11GateUpstairs_h map header asm
Bryan Bishop
2012-01-03
*
Route11Gate_h map header asm
Bryan Bishop
2012-01-03
*
analyze_incbins now applies map header asm patches
Bryan Bishop
2012-01-03
*
don't print extra comments about connections for zero connections
Bryan Bishop
2012-01-03
*
remove bank id output in pretty_map_headers, it's wrong anyway
Bryan Bishop
2012-01-03
*
remove debug print line
Bryan Bishop
2012-01-03
*
fix final interval in generated incbins
Bryan Bishop
2012-01-03
*
analyze_incbins is a tool to generate diffs
Bryan Bishop
2012-01-03
*
update cinnabar island name in extract_maps
Bryan Bishop
2012-01-03
*
remove cardinal booleans in extract_maps
Bryan Bishop
2012-01-03
*
fix map names in extract_maps per 4a9db3764c20
Bryan Bishop
2012-01-03
*
fix tileset in pretty_map_headers output
Bryan Bishop
2012-01-03
*
relative filepath to baserom.gbc in extras/extract_maps.py
Bryan Bishop
2012-01-03
*
fix error in map header asm (db -> dw)
Bryan Bishop
2012-01-02
*
tool to dump asm for each map header
Bryan Bishop
2012-01-02
*
tools/extract_maps.py -> extras/
Bryan Bishop
2012-01-02
*
$0 is a valid tile in maps, even though $00 is the terminating byte.
IIMarckus
2011-03-16
*
Add redrle, a program to compress and decompress Town Map tilemaps
IIMarckus
2011-02-19
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