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* These didn’t work as intended. Delete.IIMarckus2012-01-161-9/+0
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* analyze_texts now returns an end addressBryan Bishop2012-01-161-0/+1
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* pretty_text - print out texts from command lineBryan Bishop2012-01-161-0/+19
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* formulas for map header connections instead of raw valuesBryan Bishop2012-01-162-6/+183
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* replace connection pointers with formulasBryan Bishop2012-01-152-23/+54
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* update analyze_incbins for common.asmBryan Bishop2012-01-151-7/+7
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* replace dimensions with constants in map headersBryan Bishop2012-01-151-0/+49
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* connection_helper - print out a formula for connection mathBryan Bishop2012-01-152-2/+94
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* get direction name in extract_mapsBryan Bishop2012-01-151-0/+17
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* script to generate map height/width constantsBryan Bishop2012-01-151-0/+29
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* ItemUseNotTime for gbz80disasmBryan Bishop2012-01-151-0/+1
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* GenRandom for gbz80disasmBryan Bishop2012-01-151-0/+1
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* insert _VermilionCityText14 machop textBryan Bishop2012-01-142-1/+3
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* extract and include blockset dataBryan Bishop2012-01-141-0/+95
| | | | | | | | | | | | | extract_tileblocks also has the ability to output asm, but the output seems like it would be too much for rgbasm to handle. Instead of cluttering up common.asm, I am opting to place the data in binary data files under gfx/blocksets/ in .bst files. Every 16 bytes is a separate block in the blockset. Each byte is referencing a tile id from the tileset graphics in gfx/tilesets/. hg-commit-id: 0540eff0f081
* tileset files in gfx/tilesets/Bryan Bishop2012-01-141-0/+38
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* romvisualizer - make gif animation of progressBryan Bishop2012-01-131-0/+26
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* Fix typo: Loreli → Lorelei.IIMarckus2012-01-131-1/+1
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* some map subscript pointer listsBryan Bishop2012-01-131-2/+6
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* insert_texts now inserts map script pointer listsBryan Bishop2012-01-131-32/+72
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* code to insert main scripts and subscriptsBryan Bishop2012-01-132-12/+85
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* update insert_texts: $0000 to $3fff don't need banksBryan Bishop2012-01-131-3/+10
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* a very slow tool to find script pointers for each mapBryan Bishop2012-01-132-21/+58
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* update gbz80disasm for TextScriptEndBryan Bishop2012-01-121-0/+1
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* clean up trailing whitespace in gbz80disasmBryan Bishop2012-01-121-525/+525
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* stop disassembling when unconditional relative jumps go backBryan Bishop2012-01-121-1/+1
| | | | | | | | This adds the condition that it should stop disassembling even if there are unsatisfied labels (example: from before the text script began). hg-commit-id: 0b6ebcb02348
* update name; reds house f1 -> reds house 1f in extract_mapsBryan Bishop2012-01-121-2/+2
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* insert $8 asm for NameRaterText1Bryan Bishop2012-01-121-2/+2
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* update gbz80disasm based on sawakita's changesBryan Bishop2012-01-121-8/+15
| | | | | | | | | | | | | | | Changes include: * .ASM_ labels now include their offset in the label * byte_labels keeps better track of when a label is defined versus used * reverse relative jumps now work * reverse unconditional relative jumps can end a script hg-commit-id: 8afc93fce17a
* insert texts pointer labelsBryan Bishop2012-01-121-3/+4
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* switch ash and gary to red and blue in extract_maps.pyBryan Bishop2012-01-111-3/+3
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* more automation to assist in text insertionBryan Bishop2012-01-112-68/+114
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* a simple tool to insert missing $17s from analyze_textsBryan Bishop2012-01-111-4/+20
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* remove extra output from gbz80disasmBryan Bishop2012-01-111-1/+0
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* fix gbz80disasm to not treat $00 as the second byte of an opcodeBryan Bishop2012-01-111-1/+2
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* formatting and commentsBryan Bishop2012-01-111-1/+1
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* minor formattingBryan Bishop2012-01-112-2/+2
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* fix asm for route 9 texts 1 through 9 inclusiveBryan Bishop2012-01-111-1/+5
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* calculate usage count for undone textsBryan Bishop2012-01-111-0/+10
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* add address output to analyze_texts find missing textsBryan Bishop2012-01-111-1/+1
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* analyze_texts to find missing texts in pokered.asmBryan Bishop2012-01-111-1/+34
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* add end address to gbz80disasm output in a commentBryan Bishop2012-01-111-0/+3
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* lowercase two-byte ops that don't have paramsBryan Bishop2012-01-101-1/+1
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* fix gbz80disasm for multi-byte opcode incrementationBryan Bishop2012-01-101-2/+2
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* gbz80disasm stops at all unconditional jumps unless there's a missing labelBryan Bishop2012-01-101-6/+7
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* romviz - make an image to show progressBryan Bishop2012-01-101-0/+55
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* added text_pretty_printer_at to analyze_textsBryan Bishop2012-01-103-9/+92
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* RockTunnel1 texts and update gbz80disasm to not handle $8Bryan Bishop2012-01-101-4/+6
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* update analyze_texts to find missing $08sBryan Bishop2012-01-101-0/+19
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* pick some reasonable defaults for gbz80disasm op codesBryan Bishop2012-01-101-10/+18
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* prefer "jp hl" over "ld pc, hl" for $E9Bryan Bishop2012-01-101-1/+1
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